Velocity

0.000

PokAidle Velocity, last 14 days: falling across 14 days, 0.01 to 0.00 (low -0.01, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-19. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for PokAidle, 30 daysLead and lag over 30 days, 2026-09-20 to 2026-10-19, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 85 to 86, up 1, most of that change came early in the window.100%50%0%Sep 20Oct 19Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 20 to Oct 19

  • Ratings — people finished and cared85 to 86up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for PokAidle across the charted window
DayRatings
Sep 2085
Sep 2185
Sep 2285
Sep 2385
Sep 2485
Sep 2585
Sep 2685
Sep 2785
Sep 2885
Sep 2985
Sep 3085
Oct 185
Oct 286
Oct 386
Oct 486
Oct 586
Oct 686
Oct 786
Oct 886
Oct 986
Oct 1086
Oct 1186
Oct 1286
Oct 1386
Oct 1486
Oct 1586
Oct 1686
Oct 1786
Oct 1886
Oct 1986
What the platform publishes

Counters

Read 2026-10-19
Current counters for PokAidle, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion86unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 8 tag charts
Tag charts: where itch.io's own charts have placed PokAidle
ChartNow7d30dHistory
Top rated · #gachaposition 15unchanged 0up +2Position on itch.io's Top rated · #gacha chart across 41 readings: climbing, #17 to #15 (best #15, worst #17).
Top rated · #auto-battlerposition 52down -1unchanged 0Position on itch.io's Top rated · #auto-battler chart across 59 readings: slipping, #47 to #52 (best #47, worst #54).
Top rated · #dungeon-crawlerposition 245unchanged 0up +1Position on itch.io's Top rated · #dungeon-crawler chart across 43 readings: slipping, #241 to #245 (best #241, worst #250).
Top rated · #idleposition 248down -6down -12Position on itch.io's Top rated · #idle chart across 41 readings: slipping, #232 to #248 (best #231, worst #248).
Top rated · #ai-generatedposition 268down -15down -42Position on itch.io's Top rated · #ai-generated chart across 60 readings: slipping, #210 to #268 (best #208, worst #269).
Top rated · #incrementalposition 291down -6down -18Position on itch.io's Top rated · #incremental chart across 41 readings: slipping, #265 to #291 (best #265, worst #291).
Top rated · #multiplayerposition 389down -4down -5Position on itch.io's Top rated · #multiplayer chart across 41 readings: slipping, #381 to #389 (best #381, worst #389).
Top rated · #fangameposition 509down -8down -15Position on itch.io's Top rated · #fangame chart across 42 readings: slipping, #493 to #509 (best #491, worst #510).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.27 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.