Velocity

-0.037

One More Try Velocity, last 14 days: falling across 14 days, 0.00 to -0.04 (low -0.04, high 0.04).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-11-06. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for One More Try, 30 daysLead and lag over 30 days, 2026-10-09 to 2026-11-07, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 27 to 28, up 1, the change came at a steady pace.100%50%0%Oct 9Nov 7Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Oct 9 to Nov 7

  • Ratings — people finished and cared27 to 28up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for One More Try across the charted window
DayRatings
Oct 927
Oct 1027
Oct 1127
Oct 1227
Oct 1327
Oct 1427
Oct 1527
Oct 1627
Oct 1727
Oct 1827
Oct 1927
Oct 2027
Oct 2127
Oct 2227
Oct 2327
Oct 2427
Oct 2527
Oct 2628
Oct 2728
Oct 2828
Oct 2928
Oct 3028
Oct 3128
Nov 128
Nov 228
Nov 328
Nov 428
Nov 528
Nov 628
Nov 728
What the platform publishes

Counters

Read 2026-11-07
Current counters for One More Try, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion28unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 6 tag charts
Tag charts: where itch.io's own charts have placed One More Try
ChartNow7d30dHistory
Top rated · #diceposition 110down -1down -3Position on itch.io's Top rated · #dice chart across 62 readings: slipping, #105 to #110 (best #105, worst #110).
Top rated · #deck-buildingposition 340down -5down -19Position on itch.io's Top rated · #deck-building chart across 62 readings: slipping, #313 to #340 (best #312, worst #340).
Top rated · #turn-basedposition 557down -4not listed thirty days agoPosition on itch.io's Top rated · #turn-based chart across 13 readings: slipping, #552 to #557 (best #552, worst #557).
Top rated · #card-gameposition 583down -6down -33Position on itch.io's Top rated · #card-game chart across 62 readings: slipping, #538 to #583 (best #536, worst #583).
Top rated · #rogueliteposition 726down -11down -53Position on itch.io's Top rated · #roguelite chart across 58 readings: slipping, #658 to #726 (best #658, worst #726).
Top rated · #roguelikeposition 1,204down -11down -69Position on itch.io's Top rated · #roguelike chart across 51 readings: slipping, #1112 to #1204 (best #1110, worst #1205).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
free
Average rating
3.96 / 5

No devlog has been posted since we started watching on 2026-09-07. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.