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Hammy Home: Hamster Simulation

Open on itch.io

Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

12 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Hammy Home: Hamster Simulation, 12 daysLead and lag over 12 days, 2026-08-20 to 2026-08-31, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 21 throughout, no change at all.100%50%0%Aug 20Aug 31Ratings

Each line is scaled to its own change across these 12 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Aug 20 to Aug 31

  • Ratingspeople finished and cared21 to 21unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Hammy Home: Hamster Simulation across the charted window
DayRatings
Aug 2021
Aug 2121
Aug 2221
Aug 2321
Aug 2421
Aug 2521
Aug 2621
Aug 2721
Aug 2821
Aug 2921
Aug 3021
Aug 3121
What the platform publishes

Counters

Read 2026-08-31
Current counters for Hammy Home: Hamster Simulation, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion21unchanged 0no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Hammy Home: Hamster Simulation
ChartNow7d30dHistory
Top rated · Simulationposition 637not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · Simulation chart across 3 readings: slipping, #636 to #637 (best #636, worst #637).
On 2 tag charts
Tag charts: where itch.io's own charts have placed Hammy Home: Hamster Simulation
ChartNow7d30dHistory
Top rated · #animalsposition 111down -1not listed thirty days agoPosition on itch.io's Top rated · #animals chart across 11 readings: holding, #111 to #111 (best #110, worst #111).
Top rated · #3dposition 693unchanged 0not listed thirty days agoPosition on itch.io's Top rated · #3d chart across 12 readings: slipping, #692 to #693 (best #692, worst #694).

A climb is places gained, so a positive number means it moved up. The line rises when the game is climbing, which is the opposite direction to the raw position.

Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Average rating
4.86 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.