itch.ioRank 11292026-11-06

Graveyard Shift

Open on itch.io

Velocity

0.000

Graveyard Shift Velocity, last 14 days: falling across 14 days, 0.04 to 0.00 (low 0.00, high 0.04).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-11-06. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Graveyard Shift, 30 daysLead and lag over 30 days, 2026-10-09 to 2026-11-07, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 27 to 26, down 1, most of that change came early in the window.100%50%0%Oct 9Nov 7Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Oct 9 to Nov 7

  • Ratings — people finished and cared27 to 26down -1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Graveyard Shift across the charted window
DayRatings
Oct 927
Oct 1027
Oct 1127
Oct 1227
Oct 1327
Oct 1427
Oct 1527
Oct 1627
Oct 1726
Oct 1826
Oct 1926
Oct 2026
Oct 2126
Oct 2226
Oct 2326
Oct 2426
Oct 2526
Oct 2626
Oct 2726
Oct 2826
Oct 2926
Oct 3026
Oct 3126
Nov 126
Nov 226
Nov 326
Nov 426
Nov 526
Nov 626
Nov 726
What the platform publishes

Counters

Read 2026-11-07
Current counters for Graveyard Shift, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion26unchanged 0down -1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 2 tag charts
Tag charts: where itch.io's own charts have placed Graveyard Shift
ChartNow7d30dHistory
Top rated · #ghostsposition 305down -2up +2Position on itch.io's Top rated · #ghosts chart across 60 readings: climbing, #306 to #305 (best #292, worst #308).
Top rated · #pico-8position 692down -6up +12Position on itch.io's Top rated · #pico-8 chart across 38 readings: climbing, #700 to #692 (best #662, worst #706).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
free
Average rating
3.96 / 5

No devlog has been posted since we started watching on 2026-09-07. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.