Velocity

-0.037

Having fun, Mochi? Velocity, last 14 days: flat across 14 days, -0.04 to -0.04 (low -0.04, high 0.07).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-11-06. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Having fun, Mochi?, 30 daysLead and lag over 30 days, 2026-10-09 to 2026-11-07, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 28 to 32, up 4, the change came at a steady pace.100%50%0%Oct 9Nov 7Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Oct 9 to Nov 7

  • Ratings — people finished and cared28 to 32up +4
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Having fun, Mochi? across the charted window
DayRatings
Oct 928
Oct 1028
Oct 1129
Oct 1229
Oct 1329
Oct 1429
Oct 1529
Oct 1629
Oct 1729
Oct 1829
Oct 1929
Oct 2029
Oct 2129
Oct 2229
Oct 2329
Oct 2429
Oct 2530
Oct 2630
Oct 2730
Oct 2830
Oct 2931
Oct 3031
Oct 3131
Nov 131
Nov 232
Nov 332
Nov 432
Nov 532
Nov 632
Nov 732
What the platform publishes

Counters

Read 2026-11-07
Current counters for Having fun, Mochi?, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion32up +1up +4

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 8 tag charts
Tag charts: where itch.io's own charts have placed Having fun, Mochi?
ChartNow7d30dHistory
Top rated · #hidden-objectposition 23up +1up +1Position on itch.io's Top rated · #hidden-object chart across 60 readings: climbing, #32 to #23 (best #23, worst #32).
Top rated · #dogsposition 65up +2up +8Position on itch.io's Top rated · #dogs chart across 62 readings: climbing, #91 to #65 (best #64, worst #91).
Top rated · #animalsposition 156up +6up +9Position on itch.io's Top rated · #animals chart across 78 readings: climbing, #200 to #156 (best #156, worst #243).
Top rated · #hand-drawnposition 280up +6up +32Position on itch.io's Top rated · #hand-drawn chart across 60 readings: climbing, #360 to #280 (best #280, worst #361).
Top rated · #relaxingposition 392up +10up +39Position on itch.io's Top rated · #relaxing chart across 59 readings: climbing, #518 to #392 (best #387, worst #524).
Top rated · #cozyposition 395up +9up +31Position on itch.io's Top rated · #cozy chart across 62 readings: climbing, #485 to #395 (best #391, worst #489).
Top rated · #point-and-clickposition 594up +20up +51Position on itch.io's Top rated · #point-and-click chart across 59 readings: climbing, #766 to #594 (best #591, worst #772).
Top rated · #cuteposition 1,479up +54up +148Position on itch.io's Top rated · #cute chart across 57 readings: climbing, #1921 to #1479 (best #1477, worst #1932).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-21
Price
free
Average rating
4.66 / 5

No devlog has been posted since we started watching on 2026-08-21. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.