Velocity

-0.002

Scout: An Apocalypse Story Velocity, last 14 days: falling across 14 days, -0.00 to -0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-17. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 7, under its floor of 20; ratings moved by 3, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Scout: An Apocalypse Story, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 564 to 571, up 7, the change came at a steady pace. Ratings: 1,723 to 1,726, up 3, most of that change came late in the window.100%50%0%-67%Sep 18Oct 17CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 18 to Oct 17

  • Comments — people are talking564 to 571up +7
  • Ratings — people finished and cared1,723 to 1,726up +3
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Scout: An Apocalypse Story across the charted window
DayCommentsRatings
Sep 185641,723
Sep 195641,723
Sep 205641,723
Sep 215641,723
Sep 225641,721
Sep 235641,721
Sep 245641,721
Sep 255651,721
Sep 265661,721
Sep 275671,721
Sep 285671,721
Sep 295671,721
Sep 305681,722
Oct 15681,722
Oct 25681,722
Oct 35681,722
Oct 45681,722
Oct 55681,723
Oct 65681,723
Oct 75681,723
Oct 85691,724
Oct 95691,725
Oct 105701,725
Oct 115701,726
Oct 125701,726
Oct 135711,726
Oct 145711,726
Oct 155711,726
Oct 165711,726
Oct 175711,726
What the platform publishes

Counters

Read 2026-10-17
Current counters for Scout: An Apocalypse Story, with their 7- and 30-day changes
CounterNow7d30d
Comments intent571up +1up +7
Ratings conversion1,726up +1up +3

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

All of itch.io

All of itch.io: where itch.io's own charts have placed Scout: An Apocalypse Story
ChartNow7d30dHistory
Top ratedposition 70down -1down -1Position on itch.io's Top rated chart across 59 readings: slipping, #66 to #70 (best #66, worst #70).
Top sellersposition 4,714down -256down -373Position on itch.io's Top sellers chart across 59 readings: slipping, #4302 to #4714 (best #4168, worst #4714).
On 10 tag charts
Tag charts: where itch.io's own charts have placed Scout: An Apocalypse Story
ChartNow7d30dHistory
Top rated · #male-protagonistposition 1unchanged 0unchanged 0Position on itch.io's Top rated · #male-protagonist chart across 39 readings: holding, #1 to #1 (best #1, worst #1).
Top rated · #post-apocalypticposition 1unchanged 0unchanged 0Position on itch.io's Top rated · #post-apocalyptic chart across 39 readings: holding, #1 to #1 (best #1, worst #1).
Top rated · #text-basedposition 4unchanged 0unchanged 0Position on itch.io's Top rated · #text-based chart across 39 readings: holding, #4 to #4 (best #4, worst #4).
Top rated · #female-protagonistposition 10unchanged 0unchanged 0Position on itch.io's Top rated · #female-protagonist chart across 40 readings: holding, #10 to #10 (best #10, worst #10).
Top rated · #otomeposition 14unchanged 0unchanged 0Position on itch.io's Top rated · #otome chart across 39 readings: holding, #14 to #14 (best #14, worst #14).
Top rated · #interactive-fictionposition 15unchanged 0unchanged 0Position on itch.io's Top rated · #interactive-fiction chart across 39 readings: holding, #15 to #15 (best #15, worst #15).
Top rated · #lgbtposition 17unchanged 0unchanged 0Position on itch.io's Top rated · #lgbt chart across 39 readings: holding, #17 to #17 (best #17, worst #17).
Top rated · #story-richposition 19unchanged 0unchanged 0Position on itch.io's Top rated · #story-rich chart across 39 readings: slipping, #17 to #19 (best #17, worst #19).
Top rated · #dating-simposition 22unchanged 0unchanged 0Position on itch.io's Top rated · #dating-sim chart across 41 readings: holding, #22 to #22 (best #22, worst #22).
Top rated · #romanceposition 32unchanged 0unchanged 0Position on itch.io's Top rated · #romance chart across 39 readings: holding, #32 to #32 (best #32, worst #32).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.83 / 5

Last devlog 2021-08-19 — 1885 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.