itch.ioRank 62026-08-31

Breakout Baby | Baby's First Step

Open on itch.io

Velocity

-0.929

Breakout Baby | Baby's First Step Velocity, last 14 days: rising across 5 days, -1.00 to -0.93 (low -1.00, high -0.93).

Confidence 9%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. None of its three counters had a measurable acceleration. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

14 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Breakout Baby | Baby's First Step, 14 daysLead and lag over 14 days, 2026-08-20 to 2026-09-02, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 28 to 50, up 22, most of that change came early in the window.100%50%0%Aug 20Sep 2Ratings

Each line is scaled to its own change across these 14 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Aug 20 to Sep 2

  • Ratingspeople finished and cared28 to 50up +22
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Breakout Baby | Baby's First Step across the charted window
DayRatings
Aug 2028
Aug 2130
Aug 2231
Aug 2335
Aug 2438
Aug 2540
Aug 2641
Aug 2743
Aug 2847
Aug 2947
Aug 3048
Aug 3148
Sep 149
Sep 250
What the platform publishes

Counters

Read 2026-09-02
Current counters for Breakout Baby | Baby's First Step, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion50up +9no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Breakout Baby | Baby's First Step
ChartNow7d30dHistory
Top rated · Actionposition 610not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · Action chart across 5 readings: slipping, #516 to #610 (best #516, worst #631).

All of itch.io

All of itch.io: where itch.io's own charts have placed Breakout Baby | Baby's First Step
ChartNow7d30dHistory
Top ratedposition 5,607not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated chart across 4 readings: climbing, #5945 to #5607 (best #5105, worst #5945).
Newestposition 6,656not listed seven days agonot listed thirty days agoPosition on itch.io's Newest chart across 2 readings: slipping, #6342 to #6656 (best #6342, worst #6656).
New & popularposition 6,872down -5,366not listed thirty days agoPosition on itch.io's New & popular chart across 10 readings: slipping, #303 to #6872 (best #303, worst #6872).
On 3 tag charts
Tag charts: where itch.io's own charts have placed Breakout Baby | Baby's First Step
ChartNow7d30dHistory
Top rated · #backroomsposition 7unchanged 0not listed thirty days agoPosition on itch.io's Top rated · #backrooms chart across 12 readings: slipping, #5 to #7 (best #5, worst #7).
Top rated · #3dposition 571up +110not listed thirty days agoPosition on itch.io's Top rated · #3d chart across 13 readings: slipping, #507 to #571 (best #483, worst #681).
Top rated · #atmosphericposition 872up +155not listed thirty days agoPosition on itch.io's Top rated · #atmospheric chart across 12 readings: slipping, #807 to #872 (best #764, worst #1027).

A climb is places gained, so a positive number means it moved up. The line rises when the game is climbing, which is the opposite direction to the raw position.

Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Average rating
4.70 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.