Velocity

0.000

Figment Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-18. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Figment, 30 daysLead and lag over 30 days, 2026-09-19 to 2026-10-18, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 57 throughout, no change at all.100%50%0%Sep 19Oct 18Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 19 to Oct 18

  • Ratings — people finished and cared57 to 57unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Figment across the charted window
DayRatings
Sep 1957
Sep 2057
Sep 2157
Sep 2257
Sep 2357
Sep 2457
Sep 2557
Sep 2657
Sep 2757
Sep 2857
Sep 2957
Sep 3057
Oct 157
Oct 257
Oct 357
Oct 457
Oct 557
Oct 657
Oct 757
Oct 857
Oct 957
Oct 1057
Oct 1157
Oct 1257
Oct 1357
Oct 1457
Oct 1557
Oct 1657
Oct 1757
Oct 1857
What the platform publishes

Counters

Read 2026-10-18
Current counters for Figment, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion57unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 9 tag charts
Tag charts: where itch.io's own charts have placed Figment
ChartNow7d30dHistory
Top rated · #action-adventureposition 355down -2down -7Position on itch.io's Top rated · #action-adventure chart across 60 readings: slipping, #344 to #355 (best #343, worst #355).
Top rated · #musicposition 438down -6down -7Position on itch.io's Top rated · #music chart across 40 readings: slipping, #429 to #438 (best #429, worst #438).
Top rated · #colorfulposition 516down -4down -12Position on itch.io's Top rated · #colorful chart across 42 readings: slipping, #502 to #516 (best #502, worst #516).
Top rated · #hand-drawnposition 532down -3down -9Position on itch.io's Top rated · #hand-drawn chart across 40 readings: slipping, #518 to #532 (best #518, worst #535).
Top rated · #artgameposition 638down -3down -7Position on itch.io's Top rated · #artgame chart across 58 readings: slipping, #625 to #638 (best #625, worst #638).
Top rated · #surrealposition 675down -5down -14Position on itch.io's Top rated · #surreal chart across 39 readings: slipping, #660 to #675 (best #659, worst #675).
Top rated · #funnyposition 1,055down -9not listed thirty days agoPosition on itch.io's Top rated · #funny chart across 21 readings: slipping, #1023 to #1055 (best #1023, worst #1055).
Top rated · #indieposition 1,425not listed seven days agonot listed thirty days ago
Top rated · #story-richposition 2,381not listed seven days agodown -45Position on itch.io's Top rated · #story-rich chart across 19 readings: slipping, #2320 to #2381 (best #2320, worst #2381).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.12 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.