Velocity

0.000

Villainess Menage Velocity, last 14 days: falling across 14 days, 0.02 to 0.00 (low 0.00, high 0.02).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-11-06. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Villainess Menage, 30 daysLead and lag over 30 days, 2026-10-09 to 2026-11-07, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 62 to 61, down 1, most of that change came early in the window.100%50%0%Oct 9Nov 7Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Oct 9 to Nov 7

  • Ratings — people finished and cared62 to 61down -1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Villainess Menage across the charted window
DayRatings
Oct 962
Oct 1062
Oct 1162
Oct 1262
Oct 1362
Oct 1462
Oct 1562
Oct 1661
Oct 1761
Oct 1861
Oct 1961
Oct 2061
Oct 2161
Oct 2261
Oct 2361
Oct 2461
Oct 2561
Oct 2661
Oct 2761
Oct 2861
Oct 2961
Oct 3061
Oct 3161
Nov 161
Nov 261
Nov 361
Nov 461
Nov 561
Nov 661
Nov 761
What the platform publishes

Counters

Read 2026-11-07
Current counters for Villainess Menage, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion61unchanged 0down -1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 7 tag charts
Tag charts: where itch.io's own charts have placed Villainess Menage
ChartNow7d30dHistory
Top rated · #life-simulationposition 117unchanged 0up +6Position on itch.io's Top rated · #life-simulation chart across 60 readings: climbing, #124 to #117 (best #114, worst #124).
Top rated · #meaningful-choicesposition 387down -4up +2Position on itch.io's Top rated · #meaningful-choices chart across 60 readings: climbing, #390 to #387 (best #379, worst #390).
Top rated · #otomeposition 809down -1up +19Position on itch.io's Top rated · #otome chart across 59 readings: climbing, #816 to #809 (best #800, worst #828).
Top rated · #multiple-endingsposition 1,018down -6up +17Position on itch.io's Top rated · #multiple-endings chart across 60 readings: slipping, #1016 to #1018 (best #996, worst #1035).
Top rated · #story-richposition 1,779down -5up +65Position on itch.io's Top rated · #story-rich chart across 46 readings: climbing, #1822 to #1779 (best #1759, worst #1844).
Top rated · #romanceposition 2,080down -4up +25Position on itch.io's Top rated · #romance chart across 58 readings: slipping, #2062 to #2080 (best #2047, worst #2108).
Top rated · #interactive-fictionposition 2,351down -4not listed thirty days agoPosition on itch.io's Top rated · #interactive-fiction chart across 15 readings: climbing, #2423 to #2351 (best #2341, worst #2423).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
free
Average rating
4.38 / 5

No devlog has been posted since we started watching on 2026-09-07. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.