itch.ioRank 11362026-11-02

LINE MASSACRE

Open on itch.io

Velocity

0.000

LINE MASSACRE Velocity, last 14 days: flat across 4 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-11-02. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

18 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for LINE MASSACRE, 18 daysLead and lag over 18 days, 2026-10-16 to 2026-11-02, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 35 throughout, no change at all.100%50%0%Oct 16Nov 2Ratings

Each line is scaled to its own change across these 18 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Oct 16 to Nov 2

  • Ratings — people finished and cared35 to 35unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for LINE MASSACRE across the charted window
DayRatings
Oct 1635
Oct 1735
Oct 1835
Oct 1935
Oct 2035
Oct 2135
Oct 2235
Oct 2335
Oct 2435
Oct 2535
Oct 2635
Oct 2735
Oct 2835
Oct 2935
Oct 3035
Oct 3135
Nov 135
Nov 235
What the platform publishes

Counters

Read 2026-11-02
Current counters for LINE MASSACRE, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion35unchanged 0no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 5 tag charts
Tag charts: where itch.io's own charts have placed LINE MASSACRE
ChartNow7d30dHistory
Top rated · #low-polyposition 1,064down -8not listed thirty days agoPosition on itch.io's Top rated · #low-poly chart across 18 readings: slipping, #1044 to #1064 (best #1044, worst #1064).
Top rated · #psxposition 1,118down -9not listed thirty days agoPosition on itch.io's Top rated · #psx chart across 17 readings: slipping, #1096 to #1118 (best #1096, worst #1118).
Top rated · #narrativeposition 2,231not listed seven days agonot listed thirty days ago
Top rated · #creepyposition 2,267down -6not listed thirty days agoPosition on itch.io's Top rated · #creepy chart across 18 readings: slipping, #2250 to #2267 (best #2250, worst #2267).
Top rated · #psychological-horrorposition 2,498not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #psychological-horror chart across 12 readings: slipping, #2459 to #2498 (best #2459, worst #2498).
Everything else we hold

Activity and where to go next

First seen by us
2026-10-16
Price
free
Average rating
3.91 / 5

No devlog has been posted since we started watching on 2026-10-16. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.