itch.ioRank 8152026-10-10

The Forest of Love18+

Open on itch.io

Velocity

+0.002

The Forest of Love Velocity, last 14 days: rising across 14 days, -0.00 to 0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-10. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 2, under its floor of 20; ratings moved by 12, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for The Forest of Love, 30 daysLead and lag over 30 days, 2026-09-12 to 2026-10-11, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 952 to 954, up 2, most of that change came late in the window. Ratings: 2,347 to 2,359, up 12, most of that change came late in the window.100%50%0%-200%Sep 12Oct 11CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 12 to Oct 11

  • Comments — people are talking952 to 954up +2
  • Ratings — people finished and cared2,347 to 2,359up +12
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for The Forest of Love across the charted window
DayCommentsRatings
Sep 129522,347
Sep 139512,347
Sep 149512,347
Sep 159512,347
Sep 169512,346
Sep 179512,347
Sep 189512,348
Sep 199512,349
Sep 209522,349
Sep 219522,351
Sep 229522,351
Sep 239482,351
Sep 249492,351
Sep 259492,351
Sep 269492,351
Sep 279492,351
Sep 289492,353
Sep 299492,353
Sep 309492,352
Oct 19492,352
Oct 29492,353
Oct 39502,354
Oct 49502,354
Oct 59532,354
Oct 69532,354
Oct 79532,356
Oct 89542,357
Oct 99542,357
Oct 109542,359
Oct 119542,359
What the platform publishes

Counters

Read 2026-10-11
Current counters for The Forest of Love, with their 7- and 30-day changes
CounterNow7d30d
Comments intent954up +4up +2
Ratings conversion2,359up +5up +14

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 1 tag chart
Tag charts: where itch.io's own charts have placed The Forest of Love
ChartNow7d30dHistory
Top rated · #adultposition 114down -1up +2Position on itch.io's Top rated · #adult chart across 53 readings: slipping, #111 to #114 (best #111, worst #116).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.50 / 5

Last devlog 2025-11-22 — 323 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.