Velocity

-0.003

Tales of the Moon Velocity, last 14 days: falling across 14 days, -0.00 to -0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-11. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 9, under its floor of 20; ratings moved by 51. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Tales of the Moon, 30 daysLead and lag over 30 days, 2026-09-12 to 2026-10-11, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 522 to 531, up 9, the change came at a steady pace. Ratings: 2,678 to 2,729, up 51, the change came at a steady pace.100%50%0%Sep 12Oct 11CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 12 to Oct 11

  • Comments — people are talking522 to 531up +9
  • Ratings — people finished and cared2,678 to 2,729up +51
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Tales of the Moon across the charted window
DayCommentsRatings
Sep 125222,678
Sep 135232,680
Sep 145232,683
Sep 155232,683
Sep 165232,686
Sep 175232,687
Sep 185232,688
Sep 195242,689
Sep 205262,689
Sep 215262,691
Sep 225272,697
Sep 235272,691
Sep 245272,694
Sep 255272,698
Sep 265272,700
Sep 275272,702
Sep 285272,705
Sep 295292,707
Sep 305292,708
Oct 15292,710
Oct 25292,712
Oct 35302,714
Oct 45302,719
Oct 55302,723
Oct 65302,724
Oct 75302,724
Oct 85302,724
Oct 95302,729
Oct 105312,727
Oct 115312,729
What the platform publishes

Counters

Read 2026-10-11
Current counters for Tales of the Moon, with their 7- and 30-day changes
CounterNow7d30d
Comments intent531up +1up +10
Ratings conversion2,729up +10up +55

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 3 tag charts
Tag charts: where itch.io's own charts have placed Tales of the Moon
ChartNow7d30dHistory
Top rated · #erogeposition 16unchanged 0up +2Position on itch.io's Top rated · #eroge chart across 35 readings: climbing, #17 to #16 (best #16, worst #18).
Top rated · #adultposition 55unchanged 0up +2Position on itch.io's Top rated · #adult chart across 53 readings: slipping, #54 to #55 (best #53, worst #57).
Top rated · #eroticposition 57up +1up +2Position on itch.io's Top rated · #erotic chart across 34 readings: climbing, #58 to #57 (best #57, worst #59).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.60 / 5

Last devlog 2026-02-10 — 243 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.