Velocity

0.000

Succubus Kingdom Velocity, last 14 days: falling across 14 days, 0.00 to -0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-19. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 7, under its floor of 20; ratings moved by 6, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Succubus Kingdom, 30 daysLead and lag over 30 days, 2026-09-20 to 2026-10-19, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 347 to 354, up 7, the change came at a steady pace. Ratings: 901 to 907, up 6, most of that change came late in the window.100%50%0%-50%Sep 20Oct 19CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 20 to Oct 19

  • Comments — people are talking347 to 354up +7
  • Ratings — people finished and cared901 to 907up +6
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Succubus Kingdom across the charted window
DayCommentsRatings
Sep 20347901
Sep 21348901
Sep 22348901
Sep 23348898
Sep 24348899
Sep 25348899
Sep 26348899
Sep 27348900
Sep 28348901
Sep 29348901
Sep 30348901
Oct 1348902
Oct 2349902
Oct 3349902
Oct 4350902
Oct 5350902
Oct 6350903
Oct 7350903
Oct 8350903
Oct 9350905
Oct 10351905
Oct 11352905
Oct 12352905
Oct 13353906
Oct 14353907
Oct 15353906
Oct 16353906
Oct 17354907
Oct 18354907
Oct 19354907
What the platform publishes

Counters

Read 2026-10-19
Current counters for Succubus Kingdom, with their 7- and 30-day changes
CounterNow7d30d
Comments intent354up +2up +7
Ratings conversion907up +2up +6

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 4 tag charts
Tag charts: where itch.io's own charts have placed Succubus Kingdom
ChartNow7d30dHistory
Top rated · #femdomposition 6down -1unchanged 0Position on itch.io's Top rated · #femdom chart across 42 readings: slipping, #4 to #6 (best #4, worst #6).
Top rated · #erogeposition 43down -1up +1Position on itch.io's Top rated · #eroge chart across 43 readings: slipping, #39 to #43 (best #39, worst #45).
Top rated · #eroticposition 157up +3down -3Position on itch.io's Top rated · #erotic chart across 42 readings: slipping, #147 to #157 (best #147, worst #160).
Top rated · #adultposition 185up +1down -4Position on itch.io's Top rated · #adult chart across 61 readings: slipping, #171 to #185 (best #170, worst #187).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.55 / 5

Last devlog 2026-10-11 — 8 days ago. 1 more has landed since we started watching on 2026-08-20, about one every 62 days. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.