itch.ioRank 11292026-11-06

Family Tree

Open on itch.io

Velocity

0.000

Family Tree Velocity, last 14 days: falling across 10 days, 0.04 to 0.00 (low -0.04, high 0.04).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-11-06. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Family Tree, 30 daysLead and lag over 30 days, 2026-10-09 to 2026-11-07, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 51 to 53, up 2, most of that change came early in the window.100%50%0%Oct 9Nov 7Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Oct 9 to Nov 7

  • Ratings — people finished and cared51 to 53up +2
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Family Tree across the charted window
DayRatings
Oct 951
Oct 1651
Oct 1751
Oct 1852
Oct 1952
Oct 2052
Oct 2152
Oct 2253
Oct 2353
Oct 2553
Oct 2653
Oct 2753
Oct 2853
Oct 2953
Oct 3053
Oct 3153
Nov 153
Nov 253
Nov 353
Nov 453
Nov 553
Nov 653
Nov 753
What the platform publishes

Counters

Read 2026-11-07
Current counters for Family Tree, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion53unchanged 0up +2

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 2 tag charts
Tag charts: where itch.io's own charts have placed Family Tree
ChartNow7d30dHistory
Top rated · #point-and-clickposition 1,378down -3down -40Position on itch.io's Top rated · #point-and-click chart across 43 readings: slipping, #1241 to #1378 (best #1240, worst #1378).
Top rated · #mysteryposition 1,499down -5down -54Position on itch.io's Top rated · #mystery chart across 48 readings: slipping, #1322 to #1499 (best #1322, worst #1500).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
free
Average rating
3.98 / 5

No devlog has been posted since we started watching on 2026-09-07. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.