Velocity

0.000

Crown of Ashes and Flames Velocity, last 14 days: falling across 14 days, 0.00 to 0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-10. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 1, under its floor of 20; ratings moved by 1, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Crown of Ashes and Flames, 30 daysLead and lag over 30 days, 2026-09-11 to 2026-10-10, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 274 to 275, up 1, the change came at a steady pace. Ratings: 943 to 944, up 1, most of that change came early in the window.100%50%0%Sep 11Oct 10CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 11 to Oct 10

  • Comments — people are talking274 to 275up +1
  • Ratings — people finished and cared943 to 944up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Crown of Ashes and Flames across the charted window
DayCommentsRatings
Sep 11274943
Sep 12274943
Sep 13274944
Sep 14274944
Sep 15274944
Sep 16274944
Sep 17274944
Sep 18274944
Sep 19274944
Sep 20274944
Sep 21274944
Sep 22274943
Sep 23274943
Sep 24274944
Sep 25275944
Sep 26275944
Sep 27275944
Sep 28275944
Sep 29275944
Sep 30275944
Oct 1275944
Oct 2275944
Oct 3275944
Oct 4275944
Oct 5275944
Oct 6275944
Oct 7275944
Oct 8275944
Oct 9275944
Oct 10275944
What the platform publishes

Counters

Read 2026-10-10
Current counters for Crown of Ashes and Flames, with their 7- and 30-day changes
CounterNow7d30d
Comments intent275unchanged 0up +1
Ratings conversion944unchanged 0up +2

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

All of itch.io

All of itch.io: where itch.io's own charts have placed Crown of Ashes and Flames
ChartNow7d30dHistory
Top ratedposition 219down -1down -5Position on itch.io's Top rated chart across 52 readings: slipping, #215 to #219 (best #213, worst #219).
On 6 tag charts
Tag charts: where itch.io's own charts have placed Crown of Ashes and Flames
ChartNow7d30dHistory
Top rated · #dark-fantasyposition 7unchanged 0unchanged 0Position on itch.io's Top rated · #dark-fantasy chart across 34 readings: holding, #7 to #7 (best #7, worst #7).
Top rated · #twineposition 9unchanged 0unchanged 0Position on itch.io's Top rated · #twine chart across 32 readings: holding, #9 to #9 (best #9, worst #9).
Top rated · #fantasyposition 30unchanged 0unchanged 0Position on itch.io's Top rated · #fantasy chart across 33 readings: holding, #30 to #30 (best #30, worst #30).
Top rated · #interactive-fictionposition 49unchanged 0unchanged 0Position on itch.io's Top rated · #interactive-fiction chart across 32 readings: holding, #49 to #49 (best #49, worst #49).
Top rated · #story-richposition 51unchanged 0down -1Position on itch.io's Top rated · #story-rich chart across 32 readings: holding, #51 to #51 (best #50, worst #51).
Top rated · #romanceposition 79unchanged 0down -1Position on itch.io's Top rated · #romance chart across 32 readings: holding, #79 to #79 (best #78, worst #79).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.77 / 5

Last devlog 2024-09-02 — 768 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.