itch.ioRank 11292026-11-06

Spin to Win

Open on itch.io

Velocity

0.000

Spin to Win Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-11-06. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Spin to Win, 30 daysLead and lag over 30 days, 2026-10-09 to 2026-11-07, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 124 to 125, up 1, most of that change came early in the window.100%50%0%Oct 9Nov 7Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Oct 9 to Nov 7

  • Ratings — people finished and cared124 to 125up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Spin to Win across the charted window
DayRatings
Oct 9124
Oct 10125
Oct 11125
Oct 12125
Oct 13125
Oct 14125
Oct 15125
Oct 16125
Oct 17125
Oct 18125
Oct 19125
Oct 20125
Oct 21125
Oct 22125
Oct 23125
Oct 24125
Oct 25125
Oct 26125
Oct 27125
Oct 28125
Oct 29125
Oct 30125
Oct 31125
Nov 1125
Nov 2125
Nov 3125
Nov 4125
Nov 5125
Nov 6125
Nov 7125
What the platform publishes

Counters

Read 2026-11-07
Current counters for Spin to Win, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion125unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 3 tag charts
Tag charts: where itch.io's own charts have placed Spin to Win
ChartNow7d30dHistory
Top rated · #low-polyposition 635down -2up +1Position on itch.io's Top rated · #low-poly chart across 60 readings: slipping, #626 to #635 (best #619, worst #637).
Top rated · #indieposition 1,278down -12down -23Position on itch.io's Top rated · #indie chart across 39 readings: slipping, #1203 to #1278 (best #1203, worst #1278).
Top rated · #retroposition 2,707not listed seven days agoup +21Position on itch.io's Top rated · #retro chart across 19 readings: slipping, #2696 to #2707 (best #2661, worst #2730).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
free
Average rating
4.10 / 5

No devlog has been posted since we started watching on 2026-09-07. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.