Velocity

-0.014

Con-Quest! Velocity, last 14 days: falling across 14 days, 0.26 to -0.01 (low -0.16, high 0.27).

Confidence 60%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, topic views and ratings had a measurable acceleration on 2026-10-18. Comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, topic views moved by 2,554; ratings moved by 13, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Con-Quest!, 30 daysLead and lag over 30 days, 2026-09-19 to 2026-10-18, each series scaled to its own change so the timing can be compared. No ordering to read here. Topic views: 11,119 to 13,673, up 2,554, the change came at a steady pace. Ratings: 1,134 to 1,147, up 13, the change came at a steady pace.100%50%0%-46%Sep 19Oct 18Topic viewsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 19 to Oct 18

  • Topic views — people are looking11,119 to 13,673up +2,554
  • Ratings — people finished and cared1,134 to 1,147up +13
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Con-Quest! across the charted window
DayTopic viewsRatings
Sep 1911,1191,134
Sep 2011,2141,135
Sep 2111,3111,135
Sep 2211,3701,135
Sep 2311,4541,136
Sep 2411,5111,136
Sep 2511,5911,136
Sep 2611,6461,136
Sep 279,9371,138
Sep 289,9861,138
Sep 2910,0371,138
Sep 3011,8821,138
Oct 111,9431,138
Oct 212,1621,137
Oct 312,3611,138
Oct 412,5531,140
Oct 512,7091,142
Oct 612,8751,142
Oct 712,9751,142
Oct 813,0411,141
Oct 913,1281,142
Oct 1013,1801,141
Oct 1113,2431,142
Oct 1213,3211,144
Oct 1313,3591,144
Oct 1413,4111,145
Oct 1513,4591,145
Oct 1613,5061,147
Oct 1713,5731,147
Oct 1813,6731,147
What the platform publishes

Counters

Read 2026-10-18
Current counters for Con-Quest!, with their 7- and 30-day changes
CounterNow7d30d
Topic views aperture13,673up +430up +2,605
Ratings conversion1,147up +5up +14
Topic replies25unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 2 tag charts
Tag charts: where itch.io's own charts have placed Con-Quest!
ChartNow7d30dHistory
Top rated · #eroticposition 101unchanged 0unchanged 0Position on itch.io's Top rated · #erotic chart across 41 readings: climbing, #103 to #101 (best #101, worst #103).
Top rated · #adultposition 116unchanged 0up +4Position on itch.io's Top rated · #adult chart across 60 readings: climbing, #120 to #116 (best #116, worst #121).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.61 / 5
Community topics
20
Last community post
2026-10-01

Last devlog 2026-10-01 — 17 days ago. 1 more has landed since we started watching on 2026-08-20, about one every 27 days. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.