itch.ioRank 1522026-10-18

Kunoichi IDLE / Naruto Clicker18+

Open on itch.io

Velocity

+0.033

Kunoichi IDLE / Naruto Clicker Velocity, last 14 days: falling across 14 days, 0.05 to 0.03 (low -0.03, high 0.05).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-18. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Kunoichi IDLE / Naruto Clicker, 30 daysLead and lag over 30 days, 2026-09-19 to 2026-10-18, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 60 to 63, up 3, most of that change came late in the window.100%50%0%-33%Sep 19Oct 18Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 19 to Oct 18

  • Ratings — people finished and cared60 to 63up +3
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Kunoichi IDLE / Naruto Clicker across the charted window
DayRatings
Sep 1960
Sep 2060
Sep 2160
Sep 2260
Sep 2359
Sep 2459
Sep 2559
Sep 2659
Sep 2759
Sep 2859
Sep 2961
Sep 3061
Oct 161
Oct 261
Oct 361
Oct 461
Oct 561
Oct 661
Oct 761
Oct 861
Oct 961
Oct 1061
Oct 1161
Oct 1261
Oct 1361
Oct 1461
Oct 1562
Oct 1663
Oct 1763
Oct 1863
What the platform publishes

Counters

Read 2026-10-18
Current counters for Kunoichi IDLE / Naruto Clicker, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion63up +2up +3

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 2 tag charts
Tag charts: where itch.io's own charts have placed Kunoichi IDLE / Naruto Clicker
ChartNow7d30dHistory
Top rated · #eroticposition 3,195up +23down -32Position on itch.io's Top rated · #erotic chart across 40 readings: slipping, #3118 to #3195 (best #3100, worst #3230).
Top rated · #adultposition 4,503up +10down -71Position on itch.io's Top rated · #adult chart across 53 readings: slipping, #4253 to #4503 (best #4253, worst #4526).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
3.51 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.