itch.ioRank 1972026-10-19

Exiting the White Room

Open on itch.io

Velocity

+0.025

Exiting the White Room Velocity, last 14 days: rising across 14 days, 0.01 to 0.02 (low -0.01, high 0.02).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-19. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Exiting the White Room, 30 daysLead and lag over 30 days, 2026-09-20 to 2026-10-19, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 121 to 124, up 3, most of that change came late in the window.100%50%0%-33%Sep 20Oct 19Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 20 to Oct 19

  • Ratings — people finished and cared121 to 124up +3
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Exiting the White Room across the charted window
DayRatings
Sep 20121
Sep 21121
Sep 22120
Sep 23120
Sep 24120
Sep 25120
Sep 26120
Sep 27120
Sep 28120
Sep 29120
Sep 30120
Oct 1120
Oct 2120
Oct 3121
Oct 4121
Oct 5121
Oct 6121
Oct 7121
Oct 8121
Oct 9121
Oct 10121
Oct 11121
Oct 12121
Oct 13123
Oct 14123
Oct 15123
Oct 16123
Oct 17123
Oct 18124
Oct 19124
What the platform publishes

Counters

Read 2026-10-19
Current counters for Exiting the White Room, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion124up +3up +3

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 8 tag charts
Tag charts: where itch.io's own charts have placed Exiting the White Room
ChartNow7d30dHistory
Top rated · #male-protagonistposition 111down -13down -12Position on itch.io's Top rated · #male-protagonist chart across 41 readings: slipping, #99 to #111 (best #98, worst #111).
Top rated · #thrillerposition 167down -18down -23Position on itch.io's Top rated · #thriller chart across 41 readings: slipping, #144 to #167 (best #144, worst #167).
Top rated · #science-fictionposition 605down -82down -84Position on itch.io's Top rated · #science-fiction chart across 41 readings: slipping, #521 to #605 (best #519, worst #605).
Top rated · #darkposition 722down -76down -89Position on itch.io's Top rated · #dark chart across 43 readings: slipping, #624 to #722 (best #624, worst #722).
Top rated · #point-and-clickposition 766down -93down -105Position on itch.io's Top rated · #point-and-click chart across 41 readings: slipping, #655 to #766 (best #654, worst #766).
Top rated · #animeposition 806down -87down -89Position on itch.io's Top rated · #anime chart across 58 readings: slipping, #711 to #806 (best #711, worst #806).
Top rated · #mysteryposition 845down -91down -97Position on itch.io's Top rated · #mystery chart across 41 readings: slipping, #742 to #845 (best #742, worst #845).
Top rated · #creepyposition 939down -119down -123Position on itch.io's Top rated · #creepy chart across 43 readings: slipping, #810 to #939 (best #810, worst #939).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-21
Price
free
Average rating
4.28 / 5

No devlog has been posted since we started watching on 2026-08-21. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.