Velocity

0.000

Burger & Frights Velocity, last 14 days: rising across 14 days, -0.00 to 0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-10. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 3, under its floor of 20; ratings moved by 1, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Burger & Frights, 30 daysLead and lag over 30 days, 2026-09-11 to 2026-10-10, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 1,540 to 1,543, up 3, most of that change came early in the window. Ratings: 1,242 to 1,243, up 1, the change came at a steady pace.100%50%0%Sep 11Oct 10CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 11 to Oct 10

  • Comments — people are talking1,540 to 1,543up +3
  • Ratings — people finished and cared1,242 to 1,243up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Burger & Frights across the charted window
DayCommentsRatings
Sep 111,5401,242
Sep 121,5401,243
Sep 131,5401,243
Sep 141,5401,243
Sep 151,5401,243
Sep 161,5421,243
Sep 171,5421,243
Sep 181,5421,243
Sep 191,5421,243
Sep 201,5421,243
Sep 211,5421,243
Sep 221,5431,242
Sep 231,5431,242
Sep 241,5431,242
Sep 251,5431,242
Sep 261,5431,242
Sep 271,5431,242
Sep 281,5431,242
Sep 291,5431,242
Sep 301,5431,242
Oct 11,5431,242
Oct 21,5431,242
Oct 31,5431,242
Oct 41,5431,242
Oct 51,5431,242
Oct 61,5431,242
Oct 71,5431,242
Oct 81,5431,243
Oct 91,5431,243
Oct 101,5431,243
What the platform publishes

Counters

Read 2026-10-10
Current counters for Burger & Frights, with their 7- and 30-day changes
CounterNow7d30d
Comments intent1,543unchanged 0up +3
Ratings conversion1,243up +1up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

All of itch.io

All of itch.io: where itch.io's own charts have placed Burger & Frights
ChartNow7d30dHistory
Top ratedposition 311down -6down -11Position on itch.io's Top rated chart across 52 readings: slipping, #301 to #311 (best #299, worst #311).
On 11 tag charts
Tag charts: where itch.io's own charts have placed Burger & Frights
ChartNow7d30dHistory
Top rated · #ghostsposition 4down -1down -1Position on itch.io's Top rated · #ghosts chart across 32 readings: slipping, #3 to #4 (best #3, worst #4).
Top rated · #survival-horrorposition 6unchanged 0down -1Position on itch.io's Top rated · #survival-horror chart across 32 readings: slipping, #5 to #6 (best #5, worst #6).
Top rated · #monstersposition 9unchanged 0unchanged 0Position on itch.io's Top rated · #monsters chart across 32 readings: holding, #9 to #9 (best #9, worst #9).
Top rated · #survivalposition 12down -1down -1Position on itch.io's Top rated · #survival chart across 32 readings: slipping, #11 to #12 (best #11, worst #12).
Top rated · #3dposition 18unchanged 0unchanged 0Position on itch.io's Top rated · #3d chart across 52 readings: holding, #18 to #18 (best #18, worst #18).
Top rated · #creepyposition 20down -1down -1Position on itch.io's Top rated · #creepy chart across 34 readings: slipping, #18 to #20 (best #18, worst #20).
Top rated · #retroposition 22unchanged 0unchanged 0Position on itch.io's Top rated · #retro chart across 32 readings: holding, #22 to #22 (best #22, worst #22).
Top rated · #atmosphericposition 36down -1down -2Position on itch.io's Top rated · #atmospheric chart across 50 readings: slipping, #34 to #36 (best #33, worst #36).
Top rated · #shortposition 53down -1down -1Position on itch.io's Top rated · #short chart across 32 readings: slipping, #52 to #53 (best #52, worst #53).
Top rated · #singleplayerposition 68down -1down -2Position on itch.io's Top rated · #singleplayer chart across 32 readings: slipping, #66 to #68 (best #66, worst #68).
Top rated · #horrorposition 86down -2down -3Position on itch.io's Top rated · #horror chart across 32 readings: slipping, #83 to #86 (best #82, worst #86).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.67 / 5

Last devlog 2022-01-05 — 1739 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.