Velocity

0.000

First Cut Velocity, last 14 days: rising across 14 days, -0.00 to -0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-11. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 2, under its floor of 20; ratings moved by 7, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for First Cut, 30 daysLead and lag over 30 days, 2026-09-12 to 2026-10-11, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 599 to 601, up 2, most of that change came late in the window. Ratings: 833 to 840, up 7, most of that change came late in the window.100%50%0%Sep 12Oct 11CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 12 to Oct 11

  • Comments — people are talking599 to 601up +2
  • Ratings — people finished and cared833 to 840up +7
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for First Cut across the charted window
DayCommentsRatings
Sep 12599833
Sep 13599833
Sep 14599833
Sep 15599833
Sep 16599833
Sep 17599833
Sep 18599833
Sep 19599833
Sep 20599835
Sep 21599835
Sep 22599834
Sep 23599835
Sep 24599835
Sep 25599835
Sep 26599835
Sep 27599835
Sep 28599835
Sep 29599836
Sep 30600836
Oct 1600836
Oct 2600836
Oct 3600836
Oct 4600837
Oct 5600837
Oct 6600838
Oct 7600839
Oct 8600839
Oct 9600839
Oct 10601838
Oct 11601840
What the platform publishes

Counters

Read 2026-10-11
Current counters for First Cut, with their 7- and 30-day changes
CounterNow7d30d
Comments intent601up +1up +1
Ratings conversion840up +1up +5

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

All of itch.io

All of itch.io: where itch.io's own charts have placed First Cut
ChartNow7d30dHistory
Top ratedposition 541down -1down -18Position on itch.io's Top rated chart across 53 readings: slipping, #517 to #541 (best #516, worst #550).
Top sellersposition 3,051up +27down -61Position on itch.io's Top sellers chart across 53 readings: slipping, #2936 to #3051 (best #262, worst #3085).
On 5 tag charts
Tag charts: where itch.io's own charts have placed First Cut
ChartNow7d30dHistory
Top rated · #fightingposition 4unchanged 0unchanged 0Position on itch.io's Top rated · #fighting chart across 34 readings: holding, #4 to #4 (best #4, worst #4).
Top rated · #goreposition 7down -1down -1Position on itch.io's Top rated · #gore chart across 33 readings: slipping, #6 to #7 (best #6, worst #7).
Top rated · #multiplayerposition 9down -1down -1Position on itch.io's Top rated · #multiplayer chart across 33 readings: slipping, #8 to #9 (best #8, worst #9).
Top rated · #pixel-artposition 110down -1down -6Position on itch.io's Top rated · #pixel-art chart across 33 readings: slipping, #104 to #110 (best #104, worst #112).
Top rated · #2dposition 144down -1down -8Position on itch.io's Top rated · #2d chart across 53 readings: slipping, #135 to #144 (best #134, worst #145).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.65 / 5

Last devlog 2024-01-17 — 998 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.