itch.ioRank 11292026-11-06

Mannequin

Open on itch.io

Velocity

0.000

Mannequin Velocity, last 14 days: rising across 14 days, -0.01 to 0.00 (low -0.01, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-11-06. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Mannequin, 30 daysLead and lag over 30 days, 2026-10-09 to 2026-11-07, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 126 to 127, up 1, most of that change came early in the window.100%50%0%Oct 9Nov 7Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Oct 9 to Nov 7

  • Ratings — people finished and cared126 to 127up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Mannequin across the charted window
DayRatings
Oct 9126
Oct 10126
Oct 11126
Oct 12126
Oct 13126
Oct 14126
Oct 15126
Oct 16126
Oct 17127
Oct 18127
Oct 19127
Oct 20127
Oct 21127
Oct 22127
Oct 23127
Oct 24127
Oct 25127
Oct 26127
Oct 27127
Oct 28127
Oct 29127
Oct 30127
Oct 31127
Nov 1127
Nov 2127
Nov 3127
Nov 4127
Nov 5127
Nov 7127
What the platform publishes

Counters

Read 2026-11-07
Current counters for Mannequin, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion127unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 3 tag charts
Tag charts: where itch.io's own charts have placed Mannequin
ChartNow7d30dHistory
Top rated · #unityposition 1,568not listed seven days agodown -24Position on itch.io's Top rated · #unity chart across 20 readings: slipping, #1542 to #1568 (best #1542, worst #1568).
Top rated · #creepyposition 1,928down -10down -107Position on itch.io's Top rated · #creepy chart across 60 readings: slipping, #1786 to #1928 (best #1786, worst #1928).
Top rated · #first-personposition 2,498not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #first-person chart across 20 readings: slipping, #2329 to #2498 (best #2329, worst #2498).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
free
Average rating
3.90 / 5

No devlog has been posted since we started watching on 2026-09-07. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.