Velocity

0.000

Hypnosis Velocity, last 14 days: falling across 14 days, 0.00 to -0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-19. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 2, under its floor of 20; ratings moved by 6, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Hypnosis, 30 daysLead and lag over 30 days, 2026-09-20 to 2026-10-19, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 207 to 209, up 2, most of that change came late in the window. Ratings: 774 to 780, up 6, most of that change came late in the window.100%50%0%-17%Sep 20Oct 19CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 20 to Oct 19

  • Comments — people are talking207 to 209up +2
  • Ratings — people finished and cared774 to 780up +6
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Hypnosis across the charted window
DayCommentsRatings
Sep 20207774
Sep 21207775
Sep 22207775
Sep 23207773
Sep 24207773
Sep 25207774
Sep 26207774
Sep 27207775
Sep 28207775
Sep 29207775
Sep 30207775
Oct 1207775
Oct 2207775
Oct 3207776
Oct 4207776
Oct 5207776
Oct 6207776
Oct 7207776
Oct 8208777
Oct 9208777
Oct 10208776
Oct 11208776
Oct 12208778
Oct 13208778
Oct 14208779
Oct 15209779
Oct 16209779
Oct 17209779
Oct 18209779
Oct 19209780
What the platform publishes

Counters

Read 2026-10-19
Current counters for Hypnosis, with their 7- and 30-day changes
CounterNow7d30d
Comments intent209up +1up +2
Ratings conversion780up +2up +6

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 3 tag charts
Tag charts: where itch.io's own charts have placed Hypnosis
ChartNow7d30dHistory
Top rated · #erogeposition 98down -4down -2Position on itch.io's Top rated · #eroge chart across 43 readings: slipping, #95 to #98 (best #92, worst #98).
Top rated · #eroticposition 319down -6down -12Position on itch.io's Top rated · #erotic chart across 42 readings: slipping, #315 to #319 (best #302, worst #320).
Top rated · #adultposition 424down -11down -14Position on itch.io's Top rated · #adult chart across 61 readings: slipping, #406 to #424 (best #404, worst #424).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.39 / 5

Last devlog 2026-08-04 — 76 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.