Velocity

0.000

Be Honest Velocity, last 14 days: falling across 14 days, 0.00 to -0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-11. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 1, under its floor of 20; ratings moved by 6, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Be Honest, 30 daysLead and lag over 30 days, 2026-09-12 to 2026-10-11, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 1,207 to 1,208, up 1, most of that change came early in the window. Ratings: 1,480 to 1,486, up 6, most of that change came late in the window.100%50%0%Sep 12Oct 11CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 12 to Oct 11

  • Comments — people are talking1,207 to 1,208up +1
  • Ratings — people finished and cared1,480 to 1,486up +6
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Be Honest across the charted window
DayCommentsRatings
Sep 121,2071,480
Sep 131,2071,480
Sep 141,2071,480
Sep 151,2071,480
Sep 161,2071,480
Sep 171,2071,480
Sep 181,2071,480
Sep 191,2071,480
Sep 201,2071,480
Sep 211,2071,480
Sep 221,2081,480
Sep 231,2081,480
Sep 241,2081,482
Sep 251,2081,482
Sep 261,2081,482
Sep 271,2081,481
Sep 281,2081,482
Sep 291,2081,483
Sep 301,2081,483
Oct 11,2081,484
Oct 21,2081,484
Oct 31,2081,484
Oct 41,2081,484
Oct 51,2081,484
Oct 61,2081,484
Oct 71,2081,484
Oct 81,2081,485
Oct 91,2081,486
Oct 101,2081,486
Oct 111,2081,486
What the platform publishes

Counters

Read 2026-10-11
Current counters for Be Honest, with their 7- and 30-day changes
CounterNow7d30d
Comments intent1,208unchanged 0up +2
Ratings conversion1,486up +2up +6

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

All of itch.io

All of itch.io: where itch.io's own charts have placed Be Honest
ChartNow7d30dHistory
Top ratedposition 866down -13down -18Position on itch.io's Top rated chart across 53 readings: slipping, #832 to #866 (best #829, worst #867).
Top sellersposition 6,135up +8down -160Position on itch.io's Top sellers chart across 52 readings: slipping, #5935 to #6135 (best #5809, worst #6150).
On 8 tag charts
Tag charts: where itch.io's own charts have placed Be Honest
ChartNow7d30dHistory
Top rated · #spookyposition 22unchanged 0unchanged 0Position on itch.io's Top rated · #spooky chart across 33 readings: holding, #22 to #22 (best #22, worst #22).
Top rated · #darkposition 52down -1unchanged 0Position on itch.io's Top rated · #dark chart across 35 readings: holding, #52 to #52 (best #51, worst #52).
Top rated · #creepyposition 53down -1unchanged 0Position on itch.io's Top rated · #creepy chart across 35 readings: slipping, #52 to #53 (best #51, worst #54).
Top rated · #psychological-horrorposition 72down -2down -3Position on itch.io's Top rated · #psychological-horror chart across 33 readings: slipping, #69 to #72 (best #69, worst #73).
Top rated · #atmosphericposition 111down -2down -3Position on itch.io's Top rated · #atmospheric chart across 51 readings: slipping, #104 to #111 (best #104, worst #111).
Top rated · #interactive-fictionposition 174down -5down -3Position on itch.io's Top rated · #interactive-fiction chart across 33 readings: slipping, #171 to #174 (best #169, worst #174).
Top rated · #singleplayerposition 175down -1down -3Position on itch.io's Top rated · #singleplayer chart across 33 readings: slipping, #171 to #175 (best #171, worst #176).
Top rated · #horrorposition 207down -3down -3Position on itch.io's Top rated · #horror chart across 33 readings: slipping, #204 to #207 (best #202, worst #208).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.48 / 5

Last devlog 2023-03-23 — 1298 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.