Velocity

0.000

Collect or DIcE Velocity, last 14 days: flat across 2 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-09-22. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

16 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Collect or DIcE, 16 daysLead and lag over 16 days, 2026-09-07 to 2026-09-22, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 112 throughout, no change at all.100%50%0%Sep 7Sep 22Ratings

Each line is scaled to its own change across these 16 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 7 to Sep 22

  • Ratingspeople finished and cared112 to 112unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Collect or DIcE across the charted window
DayRatings
Sep 7112
Sep 8112
Sep 9112
Sep 10112
Sep 11112
Sep 12112
Sep 13112
Sep 14112
Sep 15112
Sep 16112
Sep 17112
Sep 18112
Sep 19112
Sep 20112
Sep 21112
Sep 22112
What the platform publishes

Counters

Read 2026-09-22
Current counters for Collect or DIcE, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion112unchanged 0no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

All of itch.io

All of itch.io: where itch.io's own charts have placed Collect or DIcE
ChartNow7d30dHistory
Top ratedposition 6,198down -20not listed thirty days agoPosition on itch.io's Top rated chart across 10 readings: slipping, #6160 to #6198 (best #6160, worst #6199).
On 12 tag charts
Tag charts: where itch.io's own charts have placed Collect or DIcE
ChartNow7d30dHistory
Top rated · #ludum-dare-58position 13unchanged 0not listed thirty days agoPosition on itch.io's Top rated · #ludum-dare-58 chart across 15 readings: holding, #13 to #13 (best #13, worst #14).
Top rated · #diceposition 25unchanged 0not listed thirty days agoPosition on itch.io's Top rated · #dice chart across 16 readings: climbing, #26 to #25 (best #25, worst #26).
Top rated · #turn-based-combatposition 42down -1not listed thirty days agoPosition on itch.io's Top rated · #turn-based-combat chart across 15 readings: holding, #42 to #42 (best #41, worst #42).
Top rated · #deck-buildingposition 75down -1not listed thirty days agoPosition on itch.io's Top rated · #deck-building chart across 16 readings: slipping, #74 to #75 (best #74, worst #75).
Top rated · #turn-basedposition 86up +1not listed thirty days agoPosition on itch.io's Top rated · #turn-based chart across 15 readings: climbing, #89 to #86 (best #86, worst #89).
Top rated · #ludum-dareposition 100unchanged 0not listed thirty days agoPosition on itch.io's Top rated · #ludum-dare chart across 15 readings: holding, #100 to #100 (best #100, worst #100).
Top rated · #card-gameposition 107down -2not listed thirty days agoPosition on itch.io's Top rated · #card-game chart across 16 readings: slipping, #105 to #107 (best #105, worst #107).
Top rated · #dark-fantasyposition 110up +1not listed thirty days agoPosition on itch.io's Top rated · #dark-fantasy chart across 16 readings: climbing, #111 to #110 (best #110, worst #112).
Top rated · #rogueliteposition 122unchanged 0not listed thirty days agoPosition on itch.io's Top rated · #roguelite chart across 15 readings: climbing, #123 to #122 (best #121, worst #123).
Top rated · #roguelikeposition 213up +1not listed thirty days agoPosition on itch.io's Top rated · #roguelike chart across 15 readings: climbing, #214 to #213 (best #213, worst #215).
Top rated · #pixel-artposition 1,421down -7not listed thirty days agoPosition on itch.io's Top rated · #pixel-art chart across 15 readings: slipping, #1410 to #1421 (best #1410, worst #1421).
Top rated · #no-aiposition 2,548down -29not listed thirty days agoPosition on itch.io's Top rated · #no-ai chart across 15 readings: slipping, #2493 to #2548 (best #2493, worst #2548).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
free
Average rating
4.54 / 5

No devlog has been posted since we started watching on 2026-09-07. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.