itch.ioRank 12032026-10-22

The Curse of Tencond

Open on itch.io

Velocity

0.000

The Curse of Tencond Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-22. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for The Curse of Tencond, 30 daysLead and lag over 30 days, 2026-09-23 to 2026-10-22, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 95 throughout, no change at all.100%50%0%Sep 23Oct 22Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 23 to Oct 22

  • Ratings — people finished and cared95 to 95unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for The Curse of Tencond across the charted window
DayRatings
Sep 2395
Sep 2495
Sep 2595
Sep 2695
Sep 2795
Sep 2895
Sep 2995
Oct 195
Oct 295
Oct 395
Oct 495
Oct 595
Oct 695
Oct 795
Oct 895
Oct 995
Oct 1095
Oct 1195
Oct 1295
Oct 1395
Oct 1495
Oct 1595
Oct 1695
Oct 1795
Oct 1895
Oct 1995
Oct 2095
Oct 2195
Oct 2295
What the platform publishes

Counters

Read 2026-10-22
Current counters for The Curse of Tencond, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion95unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

All of itch.io

All of itch.io: where itch.io's own charts have placed The Curse of Tencond
ChartNow7d30dHistory
Top ratedposition 6,337not listed seven days agodown -143Position on itch.io's Top rated chart across 39 readings: slipping, #6103 to #6337 (best #6103, worst #6337).
On 3 tag charts
Tag charts: where itch.io's own charts have placed The Curse of Tencond
ChartNow7d30dHistory
Top rated · #ludum-dare-51position 12unchanged 0unchanged 0Position on itch.io's Top rated · #ludum-dare-51 chart across 44 readings: holding, #12 to #12 (best #12, worst #12).
Top rated · #singleplayerposition 1,457down -17down -40Position on itch.io's Top rated · #singleplayer chart across 44 readings: slipping, #1405 to #1457 (best #1405, worst #1498).
Top rated · #no-aiposition 2,653down -47down -107Position on itch.io's Top rated · #no-ai chart across 44 readings: slipping, #2491 to #2653 (best #2491, worst #2657).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-22
Price
free
Average rating
4.57 / 5

No devlog has been posted since we started watching on 2026-08-22. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.