Velocity

+0.001

Maeve's Academy Velocity, last 14 days: falling across 14 days, 0.01 to 0.00 (low -0.00, high 0.01).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-18. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Ratings are running ahead of comments.

By the average day in this window, comments had taken 30% of their change and ratings 53%. That is the reverse of the order the signal is built on — the audience arrived before the attention did, which reads as a game being found rather than one breaking out.

Lead and lag for Maeve's Academy, 30 daysLead and lag over 30 days, 2026-09-19 to 2026-10-18, each series scaled to its own change so the timing can be compared. Ratings are running ahead of comments. Furthest apart on 2026-10-03, 36 points between ratings and comments. Comments: 7,936 to 8,116, up 180, most of that change came late in the window. Ratings: 2,191 to 2,249, up 58, the change came at a steady pace.100%50%0%-26%Sep 19Oct 1836 pts apartCommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 19 to Oct 18

  • Comments — people are talking7,936 to 8,116up +180
  • Ratings — people finished and cared2,191 to 2,249up +58
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Maeve's Academy across the charted window
DayCommentsRatings
Sep 197,9362,191
Sep 207,9402,194
Sep 217,9422,197
Sep 227,9412,198
Sep 237,8892,196
Sep 247,8992,198
Sep 257,9022,199
Sep 267,9102,201
Sep 277,9252,204
Sep 287,9282,207
Sep 297,9442,208
Sep 307,9542,214
Oct 17,9632,215
Oct 27,9662,221
Oct 37,9772,225
Oct 47,9902,226
Oct 57,9942,230
Oct 68,0002,230
Oct 78,0132,233
Oct 88,0212,234
Oct 98,0302,235
Oct 108,0322,236
Oct 118,0402,239
Oct 128,0522,241
Oct 138,0632,245
Oct 148,0702,245
Oct 158,0822,246
Oct 168,0952,247
Oct 178,1062,247
Oct 188,1162,249
What the platform publishes

Counters

Read 2026-10-18
Current counters for Maeve's Academy, with their 7- and 30-day changes
CounterNow7d30d
Comments intent8,116up +76up +190
Ratings conversion2,249up +10up +63

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 3 tag charts
Tag charts: where itch.io's own charts have placed Maeve's Academy
ChartNow7d30dHistory
Top rated · #erogeposition 15unchanged 0down -2Position on itch.io's Top rated · #eroge chart across 42 readings: slipping, #11 to #15 (best #11, worst #15).
Top rated · #adultposition 52unchanged 0down -1Position on itch.io's Top rated · #adult chart across 60 readings: slipping, #50 to #52 (best #48, worst #52).
Top rated · #eroticposition 52up +1down -1Position on itch.io's Top rated · #erotic chart across 41 readings: slipping, #49 to #52 (best #49, worst #53).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.63 / 5

Last devlog 2026-06-30 — 110 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.