Velocity

+0.004

Himatsubushi Velocity, last 14 days: rising across 14 days, 0.00 to 0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-19. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments did not move at all (222 throughout); ratings moved by 24. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Himatsubushi, 30 daysLead and lag over 30 days, 2026-09-20 to 2026-10-19, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 222 throughout, no change at all. Ratings: 1,777 to 1,801, up 24, the change came at a steady pace.100%50%0%-17%Sep 20Oct 19CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 20 to Oct 19

  • Comments — people are talking222 to 222unchanged 0
  • Ratings — people finished and cared1,777 to 1,801up +24
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Himatsubushi across the charted window
DayCommentsRatings
Sep 202221,777
Sep 212221,777
Sep 222221,777
Sep 232201,773
Sep 242201,774
Sep 252201,777
Sep 262201,780
Sep 272211,782
Sep 282211,783
Sep 292211,786
Sep 302211,786
Oct 12211,786
Oct 22211,786
Oct 32211,786
Oct 42211,786
Oct 52211,787
Oct 62211,787
Oct 72211,789
Oct 82211,790
Oct 92211,791
Oct 102211,792
Oct 112211,792
Oct 122211,792
Oct 132211,796
Oct 142211,796
Oct 152211,796
Oct 162211,797
Oct 172221,799
Oct 182221,800
Oct 192221,801
What the platform publishes

Counters

Read 2026-10-19
Current counters for Himatsubushi, with their 7- and 30-day changes
CounterNow7d30d
Comments intent222up +1unchanged 0
Ratings conversion1,801up +9up +26

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 3 tag charts
Tag charts: where itch.io's own charts have placed Himatsubushi
ChartNow7d30dHistory
Top rated · #erogeposition 48unchanged 0unchanged 0Position on itch.io's Top rated · #eroge chart across 43 readings: slipping, #46 to #48 (best #46, worst #48).
Top rated · #eroticposition 174unchanged 0down -8Position on itch.io's Top rated · #erotic chart across 42 readings: slipping, #165 to #174 (best #165, worst #174).
Top rated · #adultposition 206down -1down -6Position on itch.io's Top rated · #adult chart across 61 readings: slipping, #194 to #206 (best #194, worst #206).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.42 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.