Velocity

+0.001

Broken Colors Velocity, last 14 days: rising across 14 days, 0.00 to 0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-18. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 6, under its floor of 20; ratings moved by 22. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Broken Colors, 30 daysLead and lag over 30 days, 2026-09-19 to 2026-10-18, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 871 to 877, up 6, most of that change came late in the window. Ratings: 1,718 to 1,740, up 22, the change came at a steady pace.100%50%0%Sep 19Oct 18CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 19 to Oct 18

  • Comments — people are talking871 to 877up +6
  • Ratings — people finished and cared1,718 to 1,740up +22
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Broken Colors across the charted window
DayCommentsRatings
Sep 198711,718
Sep 208711,722
Sep 218711,722
Sep 228711,722
Sep 238711,721
Sep 248711,721
Sep 258711,721
Sep 268711,723
Sep 278711,726
Sep 288711,727
Sep 298711,727
Sep 308711,727
Oct 18731,727
Oct 28731,727
Oct 38731,728
Oct 48731,729
Oct 58731,730
Oct 68731,730
Oct 78731,730
Oct 88741,733
Oct 98741,733
Oct 108741,733
Oct 118741,735
Oct 128751,735
Oct 138761,736
Oct 148761,737
Oct 158761,737
Oct 168761,737
Oct 178771,739
Oct 188771,740
What the platform publishes

Counters

Read 2026-10-18
Current counters for Broken Colors, with their 7- and 30-day changes
CounterNow7d30d
Comments intent877up +3up +6
Ratings conversion1,740up +5up +22

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 2 tag charts
Tag charts: where itch.io's own charts have placed Broken Colors
ChartNow7d30dHistory
Top rated · #adultposition 26up +1up +1Position on itch.io's Top rated · #adult chart across 60 readings: slipping, #25 to #26 (best #24, worst #28).
Top rated · #eroticposition 27up +1up +1Position on itch.io's Top rated · #erotic chart across 41 readings: climbing, #29 to #27 (best #27, worst #29).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.78 / 5

Last devlog 2023-09-29 — 1115 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.