itch.ioRank 11552026-09-22

Clock Ticker - Incremental Game

Open on itch.io

Velocity

0.000

Clock Ticker - Incremental Game Velocity, last 14 days: flat across 3 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-09-22. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

25 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Clock Ticker - Incremental Game, 25 daysLead and lag over 25 days, 2026-08-29 to 2026-09-22, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 50 throughout, no change at all.100%50%0%Aug 29Sep 22Ratings

Each line is scaled to its own change across these 25 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Aug 29 to Sep 22

  • Ratingspeople finished and cared50 to 50unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Clock Ticker - Incremental Game across the charted window
DayRatings
Aug 2950
Sep 750
Sep 850
Sep 950
Sep 1050
Sep 1150
Sep 1250
Sep 1350
Sep 1450
Sep 1550
Sep 1650
Sep 1750
Sep 1850
Sep 1950
Sep 2050
Sep 2150
Sep 2250
What the platform publishes

Counters

Read 2026-09-22
Current counters for Clock Ticker - Incremental Game, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion50unchanged 0no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 7 tag charts
Tag charts: where itch.io's own charts have placed Clock Ticker - Incremental Game
ChartNow7d30dHistory
Top rated · #time-travelposition 83unchanged 0not listed thirty days agoPosition on itch.io's Top rated · #time-travel chart across 15 readings: slipping, #82 to #83 (best #82, worst #83).
Top rated · #clickerposition 224unchanged 0not listed thirty days agoPosition on itch.io's Top rated · #clicker chart across 16 readings: slipping, #223 to #224 (best #223, worst #227).
Top rated · #idleposition 289down -2not listed thirty days agoPosition on itch.io's Top rated · #idle chart across 15 readings: slipping, #284 to #289 (best #283, worst #289).
Top rated · #incrementalposition 338down -8not listed thirty days agoPosition on itch.io's Top rated · #incremental chart across 15 readings: slipping, #324 to #338 (best #324, worst #338).
Top rated · #weirdposition 555down -3not listed thirty days agoPosition on itch.io's Top rated · #weird chart across 15 readings: slipping, #547 to #555 (best #547, worst #555).
Top rated · #experimentalposition 716down -3not listed thirty days agoPosition on itch.io's Top rated · #experimental chart across 16 readings: slipping, #711 to #716 (best #711, worst #716).
Top rated · #atmosphericposition 2,813not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #atmospheric chart across 3 readings: slipping, #2772 to #2813 (best #2772, worst #2813).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-29
Price
free
Average rating
4.28 / 5

No devlog has been posted since we started watching on 2026-08-29. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.