Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Sea Breath, 30 daysLead and lag over 30 days, 2026-09-14 to 2026-10-13, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 16 to 17, up 1, most of that change came early in the window.100%50%0%Sep 14Oct 13Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 14 to Oct 13

  • Ratings — people finished and cared16 to 17up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Sea Breath across the charted window
DayRatings
Sep 1416
Sep 1516
Sep 1617
Sep 1717
Sep 1817
Sep 1917
Sep 2017
Sep 2117
Sep 2217
Sep 2317
Sep 2417
Sep 2517
Sep 2617
Sep 2717
Sep 2817
Sep 2917
Sep 3017
Oct 117
Oct 217
Oct 317
Oct 417
Oct 517
Oct 617
Oct 717
Oct 817
Oct 917
Oct 1017
Oct 1117
Oct 1217
Oct 1317
What the platform publishes

Counters

Read 2026-10-13
Current counters for Sea Breath, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion17unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Sea Breath
ChartNow7d30dHistory
Top rated · Simulationposition 899up +15down -105Position on itch.io's Top rated · Simulation chart across 46 readings: slipping, #786 to #899 (best #786, worst #918).
On 7 tag charts
Tag charts: where itch.io's own charts have placed Sea Breath
ChartNow7d30dHistory
Top rated · #controllerposition 60down -1down -13Position on itch.io's Top rated · #controller chart across 37 readings: slipping, #47 to #60 (best #47, worst #60).
Top rated · #animalsposition 141unchanged 0down -11Position on itch.io's Top rated · #animals chart across 53 readings: climbing, #145 to #141 (best #129, worst #145).
Top rated · #weirdposition 303down -1down -31Position on itch.io's Top rated · #weird chart across 35 readings: slipping, #268 to #303 (best #267, worst #304).
Top rated · #surrealposition 319unchanged 0down -38Position on itch.io's Top rated · #surreal chart across 35 readings: slipping, #280 to #319 (best #280, worst #320).
Top rated · #experimentalposition 377down -1down -43Position on itch.io's Top rated · #experimental chart across 36 readings: slipping, #332 to #377 (best #330, worst #378).
Top rated · #atmosphericposition 1,470not listed seven days agodown -188Position on itch.io's Top rated · #atmospheric chart across 50 readings: climbing, #1504 to #1470 (best #1281, worst #1504).
Top rated · #pixel-artposition 2,283not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #pixel-art chart across 3 readings: slipping, #2277 to #2283 (best #2277, worst #2283).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-21
Price
free
Average rating
4.82 / 5

No devlog has been posted since we started watching on 2026-08-21. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.