Velocity

+0.010

MonCurse Velocity, last 14 days: rising across 14 days, 0.01 to 0.01 (low -0.01, high 0.01).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-18. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 24; ratings moved by 13, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for MonCurse, 30 daysLead and lag over 30 days, 2026-09-19 to 2026-10-18, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 619 to 643, up 24, most of that change came late in the window. Ratings: 1,023 to 1,036, up 13, most of that change came late in the window.100%50%0%-8%Sep 19Oct 18CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 19 to Oct 18

  • Comments — people are talking619 to 643up +24
  • Ratings — people finished and cared1,023 to 1,036up +13
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for MonCurse across the charted window
DayCommentsRatings
Sep 196191,023
Sep 206201,023
Sep 216201,023
Sep 226211,023
Sep 236221,023
Sep 246221,022
Sep 256221,022
Sep 266221,022
Sep 276231,022
Sep 286231,023
Sep 296231,023
Sep 306271,024
Oct 16271,025
Oct 26281,027
Oct 36291,027
Oct 46301,027
Oct 56301,027
Oct 66301,028
Oct 76301,028
Oct 86301,029
Oct 96301,029
Oct 106301,029
Oct 116321,029
Oct 126341,029
Oct 136361,031
Oct 146371,033
Oct 156411,034
Oct 166431,034
Oct 176431,035
Oct 186431,036
What the platform publishes

Counters

Read 2026-10-18
Current counters for MonCurse, with their 7- and 30-day changes
CounterNow7d30d
Comments intent643up +11up +26
Ratings conversion1,036up +7up +13

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 3 tag charts
Tag charts: where itch.io's own charts have placed MonCurse
ChartNow7d30dHistory
Top rated · #erogeposition 26unchanged 0up +2Position on itch.io's Top rated · #eroge chart across 42 readings: holding, #26 to #26 (best #26, worst #29).
Top rated · #eroticposition 100down -1up +3Position on itch.io's Top rated · #erotic chart across 41 readings: climbing, #106 to #100 (best #99, worst #107).
Top rated · #adultposition 113down -1up +8Position on itch.io's Top rated · #adult chart across 60 readings: climbing, #128 to #113 (best #112, worst #128).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.63 / 5

Last devlog 2026-08-12 — 67 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.