itch.ioRank 3282026-11-06

Merchant Empire

Open on itch.io

Velocity

+0.013

Merchant Empire Velocity, last 14 days: rising across 14 days, -0.03 to 0.01 (low -0.03, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-11-06. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Merchant Empire, 30 daysLead and lag over 30 days, 2026-10-09 to 2026-11-07, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 74 to 77, up 3, most of that change came early in the window.100%50%0%Oct 9Nov 7Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Oct 9 to Nov 7

  • Ratings — people finished and cared74 to 77up +3
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Merchant Empire across the charted window
DayRatings
Oct 974
Oct 1074
Oct 1174
Oct 1276
Oct 1376
Oct 1476
Oct 1576
Oct 1676
Oct 1776
Oct 1876
Oct 1976
Oct 2076
Oct 2176
Oct 2276
Oct 2376
Oct 2576
Oct 2676
Oct 2776
Oct 2876
Oct 2976
Oct 3076
Oct 3176
Nov 176
Nov 276
Nov 377
Nov 477
Nov 577
Nov 677
Nov 777
What the platform publishes

Counters

Read 2026-11-07
Current counters for Merchant Empire, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion77up +1up +3

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 3 tag charts
Tag charts: where itch.io's own charts have placed Merchant Empire
ChartNow7d30dHistory
Top rated · #piratesposition 33down -1down -1Position on itch.io's Top rated · #pirates chart across 59 readings: slipping, #31 to #33 (best #31, worst #33).
Top rated · #tycoonposition 34down -1down -6Position on itch.io's Top rated · #tycoon chart across 59 readings: slipping, #28 to #34 (best #28, worst #34).
Top rated · #retroposition 2,611not listed seven days agodown -110Position on itch.io's Top rated · #retro chart across 19 readings: slipping, #2525 to #2611 (best #2486, worst #2612).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
free
Average rating
4.22 / 5

No devlog has been posted since we started watching on 2026-09-07. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.