Velocity

0.000

My New Family Velocity, last 14 days: flat across 2 days, -0.00 to -0.00 (low -0.00, high -0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-09-22. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

16 days

No ordering to read here.

Across this window, comments did not move at all (955 throughout); ratings moved by 4, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for My New Family, 16 daysLead and lag over 16 days, 2026-09-07 to 2026-09-22, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 955 throughout, no change at all. Ratings: 1,355 to 1,359, up 4, the change came at a steady pace.100%50%0%Sep 7Sep 22CommentsRatings

Each line is scaled to its own change across these 16 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 7 to Sep 22

  • Commentspeople are talking955 to 955unchanged 0
  • Ratingspeople finished and cared1,355 to 1,359up +4
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for My New Family across the charted window
DayCommentsRatings
Sep 79551,355
Sep 89551,355
Sep 99551,355
Sep 109551,355
Sep 119551,355
Sep 129551,355
Sep 139551,355
Sep 149551,357
Sep 159551,357
Sep 169551,358
Sep 179551,358
Sep 189551,358
Sep 199551,358
Sep 209551,359
Sep 219551,359
Sep 229551,359
What the platform publishes

Counters

Read 2026-09-22
Current counters for My New Family, with their 7- and 30-day changes
CounterNow7d30d
Comments intent955unchanged 0no comparable reading thirty days back
Ratings conversion1,359up +2no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 1 tag chart
Tag charts: where itch.io's own charts have placed My New Family
ChartNow7d30dHistory
Top rated · #eroticposition 102down -1not listed thirty days agoPosition on itch.io's Top rated · #erotic chart across 16 readings: slipping, #100 to #102 (best #100, worst #102).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
free
Average rating
4.57 / 5

Last devlog 2026-09-14 — 8 days ago. 2 more have landed since we started watching on 2026-09-07, about one every 7 days. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.