itch.ioRank 13352026-10-10

Scratchin' Melodii (Beta Demo)

Open on itch.io

Velocity

-0.001

Scratchin' Melodii (Beta Demo) Velocity, last 14 days: falling across 14 days, 0.00 to -0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-10. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments did not move at all (1,085 throughout); ratings moved by 2, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Scratchin' Melodii (Beta Demo), 30 daysLead and lag over 30 days, 2026-09-11 to 2026-10-10, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 1,085 throughout, no change at all. Ratings: 761 to 763, up 2, the change came at a steady pace.100%50%0%-50%Sep 11Oct 10CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 11 to Oct 10

  • Comments — people are talking1,085 to 1,085unchanged 0
  • Ratings — people finished and cared761 to 763up +2
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Scratchin' Melodii (Beta Demo) across the charted window
DayCommentsRatings
Sep 111,085761
Sep 121,085761
Sep 131,085761
Sep 141,085761
Sep 151,085761
Sep 161,085761
Sep 171,085761
Sep 181,085761
Sep 191,085761
Sep 201,085761
Sep 211,085761
Sep 221,085761
Sep 231,085761
Sep 241,085761
Sep 251,085760
Sep 261,085762
Sep 271,085762
Sep 281,085763
Sep 291,085763
Sep 301,085763
Oct 11,085763
Oct 21,085763
Oct 31,085763
Oct 41,085763
Oct 51,085763
Oct 61,085763
Oct 71,085763
Oct 81,085763
Oct 91,085763
Oct 101,085763
What the platform publishes

Counters

Read 2026-10-10
Current counters for Scratchin' Melodii (Beta Demo), with their 7- and 30-day changes
CounterNow7d30d
Comments intent1,085unchanged 0unchanged 0
Ratings conversion763unchanged 0up +3

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

All of itch.io

All of itch.io: where itch.io's own charts have placed Scratchin' Melodii (Beta Demo)
ChartNow7d30dHistory
Top ratedposition 264down -4down -4Position on itch.io's Top rated chart across 52 readings: slipping, #257 to #264 (best #257, worst #264).
Top sellersposition 2,029down -1,851down -1,512Position on itch.io's Top sellers chart across 52 readings: slipping, #104 to #2029 (best #104, worst #2310).
On 5 tag charts
Tag charts: where itch.io's own charts have placed Scratchin' Melodii (Beta Demo)
ChartNow7d30dHistory
Top rated · #rhythmposition 4unchanged 0unchanged 0Position on itch.io's Top rated · #rhythm chart across 32 readings: holding, #4 to #4 (best #4, worst #4).
Top rated · #low-polyposition 5unchanged 0unchanged 0Position on itch.io's Top rated · #low-poly chart across 32 readings: holding, #5 to #5 (best #5, worst #5).
Top rated · #hand-drawnposition 9unchanged 0unchanged 0Position on itch.io's Top rated · #hand-drawn chart across 32 readings: holding, #9 to #9 (best #9, worst #9).
Top rated · #unityposition 10unchanged 0unchanged 0Position on itch.io's Top rated · #unity chart across 32 readings: holding, #10 to #10 (best #10, worst #10).
Top rated · #cuteposition 61down -1down -2Position on itch.io's Top rated · #cute chart across 34 readings: slipping, #59 to #61 (best #59, worst #61).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.78 / 5

Last devlog 2026-07-24 — 78 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.