itch.ioRank 10522026-09-03

Mystic Knight Maya v0.2a (web version)

Open on itch.io

Velocity

0.000

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-09-03. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

15 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Mystic Knight Maya v0.2a (web version), 15 daysLead and lag over 15 days, 2026-08-20 to 2026-09-03, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 72 throughout, no change at all.100%50%0%Aug 20Sep 3Ratings

Each line is scaled to its own change across these 15 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Aug 20 to Sep 3

  • Ratingspeople finished and cared72 to 72unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Mystic Knight Maya v0.2a (web version) across the charted window
DayRatings
Aug 2072
Aug 2172
Aug 2272
Aug 2372
Aug 2472
Aug 2572
Aug 2672
Aug 2772
Aug 2872
Aug 2972
Aug 3072
Aug 3172
Sep 172
Sep 272
Sep 372
What the platform publishes

Counters

Read 2026-09-03
Current counters for Mystic Knight Maya v0.2a (web version), with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion72unchanged 0no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 1 tag chart
Tag charts: where itch.io's own charts have placed Mystic Knight Maya v0.2a (web version)
ChartNow7d30dHistory
Top rated · #adultposition 1,605down -11not listed thirty days agoPosition on itch.io's Top rated · #adult chart across 15 readings: slipping, #1575 to #1605 (best #1575, worst #1606).

A climb is places gained, so a positive number means it moved up. The line rises when the game is climbing, which is the opposite direction to the raw position.

Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Average rating
4.33 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.