Velocity

0.000

Dungeon Solitaire Velocity, last 14 days: flat across 2 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-09-22. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

16 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Dungeon Solitaire, 16 daysLead and lag over 16 days, 2026-09-07 to 2026-09-22, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 123 throughout, no change at all.100%50%0%Sep 7Sep 22Ratings

Each line is scaled to its own change across these 16 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 7 to Sep 22

  • Ratingspeople finished and cared123 to 123unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Dungeon Solitaire across the charted window
DayRatings
Sep 7123
Sep 8123
Sep 9123
Sep 10123
Sep 11123
Sep 12123
Sep 13123
Sep 14123
Sep 15123
Sep 16123
Sep 17123
Sep 18123
Sep 19123
Sep 20123
Sep 21123
Sep 22123
What the platform publishes

Counters

Read 2026-09-22
Current counters for Dungeon Solitaire, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion123unchanged 0no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 8 tag charts
Tag charts: where itch.io's own charts have placed Dungeon Solitaire
ChartNow7d30dHistory
Top rated · #solitaireposition 24unchanged 0not listed thirty days agoPosition on itch.io's Top rated · #solitaire chart across 15 readings: holding, #24 to #24 (best #24, worst #24).
Top rated · #deck-buildingposition 204unchanged 0not listed thirty days agoPosition on itch.io's Top rated · #deck-building chart across 16 readings: slipping, #203 to #204 (best #203, worst #204).
Top rated · #gmtkjamposition 221unchanged 0not listed thirty days agoPosition on itch.io's Top rated · #gmtkjam chart across 15 readings: holding, #221 to #221 (best #221, worst #221).
Top rated · #dungeon-crawlerposition 241down -2not listed thirty days agoPosition on itch.io's Top rated · #dungeon-crawler chart across 16 readings: slipping, #236 to #241 (best #236, worst #241).
Top rated · #card-gameposition 310down -1not listed thirty days agoPosition on itch.io's Top rated · #card-game chart across 16 readings: slipping, #308 to #310 (best #307, worst #311).
Top rated · #pico-8position 364unchanged 0not listed thirty days agoPosition on itch.io's Top rated · #pico-8 chart across 15 readings: slipping, #363 to #364 (best #363, worst #365).
Top rated · #rogueliteposition 376down -2not listed thirty days agoPosition on itch.io's Top rated · #roguelite chart across 15 readings: slipping, #372 to #376 (best #372, worst #376).
Top rated · #roguelikeposition 643down -5not listed thirty days agoPosition on itch.io's Top rated · #roguelike chart across 15 readings: slipping, #636 to #643 (best #636, worst #643).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
free
Average rating
4.21 / 5

No devlog has been posted since we started watching on 2026-09-07. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.