Velocity

0.000

Dungeon Solitaire Velocity, last 14 days: rising across 14 days, -0.01 to 0.00 (low -0.01, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-11-06. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Dungeon Solitaire, 30 daysLead and lag over 30 days, 2026-10-09 to 2026-11-07, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 124 to 125, up 1, most of that change came early in the window.100%50%0%Oct 9Nov 7Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Oct 9 to Nov 7

  • Ratings — people finished and cared124 to 125up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Dungeon Solitaire across the charted window
DayRatings
Oct 9124
Oct 10124
Oct 11124
Oct 12124
Oct 13124
Oct 14124
Oct 15124
Oct 16124
Oct 17125
Oct 18125
Oct 19125
Oct 20125
Oct 21125
Oct 22125
Oct 23125
Oct 24125
Oct 25125
Oct 26125
Oct 27125
Oct 28125
Oct 29125
Oct 30125
Oct 31125
Nov 1125
Nov 2125
Nov 3125
Nov 4125
Nov 5125
Nov 6125
Nov 7125
What the platform publishes

Counters

Read 2026-11-07
Current counters for Dungeon Solitaire, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion125unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 8 tag charts
Tag charts: where itch.io's own charts have placed Dungeon Solitaire
ChartNow7d30dHistory
Top rated · #solitaireposition 25unchanged 0down -2Position on itch.io's Top rated · #solitaire chart across 59 readings: slipping, #24 to #25 (best #23, worst #25).
Top rated · #deck-buildingposition 220down -2down -15Position on itch.io's Top rated · #deck-building chart across 62 readings: slipping, #203 to #220 (best #203, worst #220).
Top rated · #gmtkjamposition 243down -1down -21Position on itch.io's Top rated · #gmtkjam chart across 60 readings: slipping, #221 to #243 (best #221, worst #243).
Top rated · #dungeon-crawlerposition 257down -2down -11Position on itch.io's Top rated · #dungeon-crawler chart across 62 readings: slipping, #236 to #257 (best #236, worst #257).
Top rated · #card-gameposition 334down -2down -18Position on itch.io's Top rated · #card-game chart across 62 readings: slipping, #308 to #334 (best #307, worst #334).
Top rated · #pico-8position 392down -1down -27Position on itch.io's Top rated · #pico-8 chart across 59 readings: slipping, #363 to #392 (best #363, worst #392).
Top rated · #rogueliteposition 406down -5down -26Position on itch.io's Top rated · #roguelite chart across 59 readings: slipping, #372 to #406 (best #372, worst #406).
Top rated · #roguelikeposition 691down -3down -38Position on itch.io's Top rated · #roguelike chart across 59 readings: slipping, #636 to #691 (best #636, worst #691).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
free
Average rating
4.18 / 5

No devlog has been posted since we started watching on 2026-09-07. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.