itch.ioRank 22682026-10-19

Hook, Line and Love

Open on itch.io

Velocity

-0.009

Hook, Line and Love Velocity, last 14 days: falling across 14 days, 0.00 to -0.01 (low -0.01, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-19. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Hook, Line and Love, 30 daysLead and lag over 30 days, 2026-09-20 to 2026-10-19, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 111 to 112, up 1, most of that change came late in the window.100%50%0%Sep 20Oct 19Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 20 to Oct 19

  • Ratings — people finished and cared111 to 112up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Hook, Line and Love across the charted window
DayRatings
Sep 20111
Sep 21111
Sep 22111
Sep 23111
Sep 24111
Sep 25111
Sep 26111
Sep 27111
Sep 28111
Sep 29111
Sep 30111
Oct 1111
Oct 2111
Oct 3111
Oct 4111
Oct 5111
Oct 6111
Oct 7111
Oct 8112
Oct 9112
Oct 10112
Oct 11112
Oct 12112
Oct 13112
Oct 14112
Oct 15112
Oct 16112
Oct 17112
Oct 18112
Oct 19112
What the platform publishes

Counters

Read 2026-10-19
Current counters for Hook, Line and Love, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion112unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 6 tag charts
Tag charts: where itch.io's own charts have placed Hook, Line and Love
ChartNow7d30dHistory
Top rated · #fishingposition 30unchanged 0up +1Position on itch.io's Top rated · #fishing chart across 41 readings: holding, #30 to #30 (best #30, worst #32).
Top rated · #animeposition 416down -4unchanged 0Position on itch.io's Top rated · #anime chart across 58 readings: climbing, #423 to #416 (best #412, worst #442).
Top rated · #dating-simposition 633down -6down -11Position on itch.io's Top rated · #dating-sim chart across 43 readings: slipping, #621 to #633 (best #619, worst #641).
Top rated · #shortposition 1,404down -16down -19Position on itch.io's Top rated · #short chart across 41 readings: slipping, #1380 to #1404 (best #1379, worst #1422).
Top rated · #singleplayerposition 1,609down -24down -12Position on itch.io's Top rated · #singleplayer chart across 41 readings: slipping, #1584 to #1609 (best #1584, worst #1682).
Top rated · #2dposition 1,848down -25down -12Position on itch.io's Top rated · #2d chart across 61 readings: slipping, #1839 to #1848 (best #1801, worst #1876).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.52 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.