itch.ioRank 13092026-10-17
Casualties: Unknown
Velocity
0.000
Confidence 20%
Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-17. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.
Lead and lag
No ordering to read here.
Across this window, comments moved by 10, under its floor of 20; ratings moved by 10, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.
Each line is scaled to its own change across these 15 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.
Series — over Sep 7 to Sep 21
- Comments — people are talking1,351 to 1,361up +10
- Ratings — people finished and cared1,276 to 1,286up +10
- Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart
The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.
| Day | Comments | Ratings |
|---|---|---|
| Sep 7 | 1,351 0% | 1,276 0% |
| Sep 8 | 1,352 10% | 1,277 10% |
| Sep 9 | 1,352 10% | 1,278 20% |
| Sep 10 | 1,352 10% | 1,278 20% |
| Sep 11 | 1,352 10% | 1,279 30% |
| Sep 12 | 1,352 10% | 1,280 40% |
| Sep 13 | 1,352 10% | 1,282 60% |
| Sep 14 | 1,352 10% | 1,282 60% |
| Sep 15 | 1,353 20% | 1,284 80% |
| Sep 16 | 1,358 70% | 1,284 80% |
| Sep 17 | 1,358 70% | 1,284 80% |
| Sep 18 | 1,359 80% | 1,284 80% |
| Sep 19 | 1,360 90% | 1,285 90% |
| Sep 20 | 1,360 90% | 1,286 100% |
| Sep 21 | 1,361 100% | 1,286 100% |
Counters
| Counter | Now | 7d | 30d |
|---|---|---|---|
| Comments intent | 1,361 | no comparable reading seven days back | no comparable reading thirty days back |
| Ratings conversion | 1,298 | up +3 | up +14 |
On itch.io's own charts
All of itch.io
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated | position 60 | up +1 | unchanged 0 | |
| Top sellers | position 412 | up +34 | down -95 |
On 11 tag charts
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated · #perma-death | position 1 | unchanged 0 | unchanged 0 | |
| Top rated · #physics | position 1 | unchanged 0 | unchanged 0 | |
| Top rated · #procedural | position 1 | unchanged 0 | unchanged 0 | |
| Top rated · #violent | position 1 | unchanged 0 | unchanged 0 | |
| Top rated · #survival | position 2 | unchanged 0 | unchanged 0 | |
| Top rated · #furry | position 4 | unchanged 0 | unchanged 0 | |
| Top rated · #dark | position 6 | unchanged 0 | unchanged 0 | |
| Top rated · #pixel-art | position 9 | unchanged 0 | unchanged 0 | |
| Top rated · #singleplayer | position 12 | unchanged 0 | unchanged 0 | |
| Top rated · #2d | position 16 | unchanged 0 | unchanged 0 | |
| Top rated · #no-ai | position 26 | unchanged 0 | unchanged 0 |
Activity and where to go next
- First seen by us
- 2026-08-20
- Price
- free
- Average rating
- 4.90 / 5
Last devlog 2026-04-28 — 172 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.
Go to the source
We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.