Velocity

+0.001

Mr.TomatoS Velocity, last 14 days: falling across 14 days, 0.23 to 0.00 (low -0.00, high 0.23).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-12. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

21 days

No ordering to read here.

Across this window, topic views went outside their own start and end values inside the window; ratings moved by 2, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Mr.TomatoS, 21 daysLead and lag over 21 days, 2026-09-07 to 2026-09-27, each series scaled to its own change so the timing can be compared. No ordering to read here. Topic views: 26,787 to 29,387, up 2,600, most of that change came late in the window. Ratings: 754 to 756, up 2, the change came at a steady pace.100%50%0%-127%Sep 7Sep 27Topic viewsRatings

Each line is scaled to its own change across these 21 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 7 to Sep 27

  • Topic views — people are looking26,787 to 29,387up +2,600
  • Ratings — people finished and cared754 to 756up +2
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Mr.TomatoS across the charted window
DayTopic viewsRatings
Sep 726,787754
Sep 826,838754
Sep 925,865754
Sep 1025,927754
Sep 1125,975754
Sep 1226,015754
Sep 1326,069754
Sep 1426,121754
Sep 1526,155754
Sep 1626,229754
Sep 1726,283754
Sep 1826,338755
Sep 1926,041756
Sep 2023,484756
Sep 2123,574756
Sep 2223,643756
Sep 2323,714756
Sep 2423,770756
Sep 2523,770756
Sep 2623,770756
Sep 2729,387756
What the platform publishes

Counters

Read 2026-10-12
Current counters for Mr.TomatoS, with their 7- and 30-day changes
CounterNow7d30d
Topic views aperture29,387no comparable reading seven days backno comparable reading thirty days back
Ratings conversion756unchanged 0up +2
Topic replies83no comparable reading seven days backno comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

All of itch.io

All of itch.io: where itch.io's own charts have placed Mr.TomatoS
ChartNow7d30dHistory
Top sellersposition 115down -12up +975Position on itch.io's Top sellers chart across 54 readings: climbing, #419 to #115 (best #49, worst #1413).
Top ratedposition 463unchanged 0down -28Position on itch.io's Top rated chart across 54 readings: slipping, #436 to #463 (best #434, worst #466).
On 8 tag charts
Tag charts: where itch.io's own charts have placed Mr.TomatoS
ChartNow7d30dHistory
Top rated · #creepypastaposition 4unchanged 0unchanged 0Position on itch.io's Top rated · #creepypasta chart across 36 readings: holding, #4 to #4 (best #4, worst #4).
Top rated · #educationalposition 4unchanged 0unchanged 0Position on itch.io's Top rated · #educational chart across 36 readings: holding, #4 to #4 (best #4, worst #4).
Top rated · #surrealposition 16unchanged 0unchanged 0Position on itch.io's Top rated · #surreal chart across 34 readings: holding, #16 to #16 (best #16, worst #16).
Top rated · #creepyposition 32unchanged 0down -3Position on itch.io's Top rated · #creepy chart across 36 readings: slipping, #28 to #32 (best #28, worst #32).
Top rated · #point-and-clickposition 32down -1down -3Position on itch.io's Top rated · #point-and-click chart across 34 readings: slipping, #29 to #32 (best #29, worst #32).
Top rated · #singleplayerposition 102unchanged 0down -5Position on itch.io's Top rated · #singleplayer chart across 34 readings: slipping, #97 to #102 (best #97, worst #102).
Top rated · #2dposition 123down -2down -8Position on itch.io's Top rated · #2d chart across 54 readings: slipping, #113 to #123 (best #113, worst #123).
Top rated · #horrorposition 124down -1down -9Position on itch.io's Top rated · #horror chart across 34 readings: slipping, #116 to #124 (best #115, worst #124).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.69 / 5
Community topics
21
Last community post
2026-09-26

Last devlog 2024-07-07 — 827 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.