itch.ioRank 1652026-10-18

Nemurimouto v0.11b18+

Open on itch.io

Velocity

+0.031

Nemurimouto v0.11b Velocity, last 14 days: rising across 14 days, 0.01 to 0.03 (low 0.00, high 0.03).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-18. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Ratings are running ahead of comments.

By the average day in this window, comments had taken 0% of their change and ratings 27%. That is the reverse of the order the signal is built on — the audience arrived before the attention did, which reads as a game being found rather than one breaking out.

Lead and lag for Nemurimouto v0.11b, 30 daysLead and lag over 30 days, 2026-09-19 to 2026-10-18, each series scaled to its own change so the timing can be compared. Ratings are running ahead of comments. Furthest apart on 2026-10-09, 40 points between ratings and comments. Comments: 1,150 to 1,207, up 57, most of that change came late in the window. Ratings: 1,349 to 1,388, up 39, most of that change came late in the window.100%50%0%-28%Sep 19Oct 1840 pts apartCommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 19 to Oct 18

  • Comments — people are talking1,150 to 1,207up +57
  • Ratings — people finished and cared1,349 to 1,388up +39
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Nemurimouto v0.11b across the charted window
DayCommentsRatings
Sep 191,1501,349
Sep 201,1511,352
Sep 211,1501,352
Sep 221,1471,353
Sep 231,1341,346
Sep 241,1351,347
Sep 251,1361,349
Sep 261,1361,349
Sep 271,1361,351
Sep 281,1381,353
Sep 291,1381,354
Sep 301,1381,355
Oct 11,1381,356
Oct 21,1391,356
Oct 31,1401,356
Oct 41,1431,357
Oct 51,1441,358
Oct 61,1451,358
Oct 71,1451,359
Oct 81,1451,360
Oct 91,1461,362
Oct 101,1481,362
Oct 111,1511,363
Oct 121,1531,364
Oct 131,1571,364
Oct 141,1721,371
Oct 151,1851,380
Oct 161,1891,383
Oct 171,1991,386
Oct 181,2071,388
What the platform publishes

Counters

Read 2026-10-18
Current counters for Nemurimouto v0.11b, with their 7- and 30-day changes
CounterNow7d30d
Comments intent1,207up +56up +57
Ratings conversion1,388up +25up +41

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 3 tag charts
Tag charts: where itch.io's own charts have placed Nemurimouto v0.11b
ChartNow7d30dHistory
Top rated · #erogeposition 148down -3down -5Position on itch.io's Top rated · #eroge chart across 42 readings: slipping, #141 to #148 (best #138, worst #151).
Top rated · #eroticposition 447down -9down -16Position on itch.io's Top rated · #erotic chart across 41 readings: slipping, #431 to #447 (best #423, worst #451).
Top rated · #adultposition 620down -12down -28Position on itch.io's Top rated · #adult chart across 60 readings: slipping, #571 to #620 (best #565, worst #630).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.22 / 5

Last devlog 2026-10-16 — 2 days ago. 2 more have landed since we started watching on 2026-08-20, about one every 87 days. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.