Velocity

+0.002

Pocket Campfire Velocity, last 14 days: falling across 14 days, 0.00 to 0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-18. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 11, under its floor of 20; ratings moved by 45. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Pocket Campfire, 30 daysLead and lag over 30 days, 2026-09-19 to 2026-10-18, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 1,219 to 1,230, up 11, most of that change came late in the window. Ratings: 2,806 to 2,851, up 45, the change came at a steady pace.100%50%0%-55%Sep 19Oct 18CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 19 to Oct 18

  • Comments — people are talking1,219 to 1,230up +11
  • Ratings — people finished and cared2,806 to 2,851up +45
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Pocket Campfire across the charted window
DayCommentsRatings
Sep 191,2192,806
Sep 201,2202,806
Sep 211,2192,807
Sep 221,2192,808
Sep 231,2132,805
Sep 241,2142,806
Sep 251,2142,808
Sep 261,2142,813
Sep 271,2152,816
Sep 281,2152,819
Sep 291,2172,821
Sep 301,2182,822
Oct 11,2182,824
Oct 21,2182,825
Oct 31,2192,826
Oct 41,2202,831
Oct 51,2202,832
Oct 61,2212,833
Oct 71,2222,833
Oct 81,2222,835
Oct 91,2232,835
Oct 101,2242,835
Oct 111,2242,836
Oct 121,2252,839
Oct 131,2252,840
Oct 141,2272,840
Oct 151,2282,842
Oct 161,2282,845
Oct 171,2282,847
Oct 181,2302,851
What the platform publishes

Counters

Read 2026-10-18
Current counters for Pocket Campfire, with their 7- and 30-day changes
CounterNow7d30d
Comments intent1,230up +6up +12
Ratings conversion2,851up +15up +45

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 2 tag charts
Tag charts: where itch.io's own charts have placed Pocket Campfire
ChartNow7d30dHistory
Top rated · #eroticposition 87up +2up +2Position on itch.io's Top rated · #erotic chart across 41 readings: holding, #87 to #87 (best #87, worst #90).
Top rated · #adultposition 90up +1up +3Position on itch.io's Top rated · #adult chart across 60 readings: climbing, #92 to #90 (best #90, worst #94).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.51 / 5

Last devlog 2024-04-05 — 926 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.