itch.ioRank 16592026-10-18
Honey Kingdom18+
Velocity
-0.001
Confidence 50%
Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-18. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.
Lead and lag
No ordering to read here.
Across this window, comments moved by 2, under its floor of 20; ratings moved by 10, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.
Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.
Series — over Sep 19 to Oct 18
- Comments — people are talking388 to 390up +2
- Ratings — people finished and cared900 to 910up +10
- Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart
The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.
| Day | Comments | Ratings |
|---|---|---|
| Sep 19 | 388 0% | 900 0% |
| Sep 20 | 389 50% | 900 0% |
| Sep 21 | 389 50% | 901 10% |
| Sep 22 | 389 50% | 901 10% |
| Sep 23 | 388 0% | 903 30% |
| Sep 24 | 388 0% | 903 30% |
| Sep 25 | 388 0% | 904 40% |
| Sep 26 | 388 0% | 904 40% |
| Sep 27 | 388 0% | 904 40% |
| Sep 28 | 388 0% | 904 40% |
| Sep 29 | 388 0% | 906 60% |
| Sep 30 | 388 0% | 906 60% |
| Oct 1 | 388 0% | 906 60% |
| Oct 2 | 388 0% | 906 60% |
| Oct 3 | 388 0% | 907 70% |
| Oct 4 | 388 0% | 907 70% |
| Oct 5 | 388 0% | 907 70% |
| Oct 6 | 389 50% | 907 70% |
| Oct 7 | 389 50% | 907 70% |
| Oct 8 | 389 50% | 907 70% |
| Oct 9 | 389 50% | 907 70% |
| Oct 10 | 389 50% | 906 60% |
| Oct 11 | 390 100% | 906 60% |
| Oct 12 | 390 100% | 907 70% |
| Oct 13 | 390 100% | 907 70% |
| Oct 14 | 390 100% | 908 80% |
| Oct 15 | 390 100% | 908 80% |
| Oct 16 | 390 100% | 908 80% |
| Oct 17 | 390 100% | 908 80% |
| Oct 18 | 390 100% | 910 100% |
Counters
| Counter | Now | 7d | 30d |
|---|---|---|---|
| Comments intent | 390 | unchanged 0 | up +2 |
| Ratings conversion | 910 | up +4 | up +11 |
On itch.io's own charts
On 1 tag chart
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated · #adult | position 272 | down -3 | down -18 |
Activity and where to go next
- First seen by us
- 2026-08-20
- Price
- free
- Average rating
- 4.47 / 5
Last devlog 2026-08-19 — 60 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.
Go to the source
We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.