Velocity

0.000

The Dark Queen of Mortholme Velocity, last 14 days: rising across 14 days, -0.00 to -0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-12. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 2, under its floor of 20; ratings moved by 14, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for The Dark Queen of Mortholme, 30 daysLead and lag over 30 days, 2026-09-13 to 2026-10-12, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 1,122 to 1,124, up 2, most of that change came early in the window. Ratings: 2,131 to 2,145, up 14, most of that change came early in the window.107%100%50%0%Sep 13Oct 12CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 13 to Oct 12

  • Comments — people are talking1,122 to 1,124up +2
  • Ratings — people finished and cared2,131 to 2,145up +14
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for The Dark Queen of Mortholme across the charted window
DayCommentsRatings
Sep 131,1222,131
Sep 141,1232,133
Sep 151,1232,133
Sep 161,1232,135
Sep 171,1242,135
Sep 181,1242,136
Sep 191,1242,137
Sep 201,1242,137
Sep 211,1242,138
Sep 221,1242,138
Sep 231,1242,139
Sep 241,1242,139
Sep 251,1242,139
Sep 261,1242,140
Sep 271,1242,140
Sep 281,1242,141
Sep 291,1242,141
Sep 301,1242,141
Oct 11,1242,141
Oct 21,1242,141
Oct 31,1242,142
Oct 41,1242,143
Oct 51,1242,143
Oct 61,1242,143
Oct 71,1242,143
Oct 81,1242,144
Oct 91,1242,146
Oct 101,1242,145
Oct 111,1242,146
Oct 121,1242,145
What the platform publishes

Counters

Read 2026-10-12
Current counters for The Dark Queen of Mortholme, with their 7- and 30-day changes
CounterNow7d30d
Comments intent1,124unchanged 0up +2
Ratings conversion2,145up +2up +14

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

All of itch.io

All of itch.io: where itch.io's own charts have placed The Dark Queen of Mortholme
ChartNow7d30dHistory
Top ratedposition 52up +1unchanged 0Position on itch.io's Top rated chart across 54 readings: slipping, #51 to #52 (best #51, worst #53).
Top sellersposition 724down -242down -519Position on itch.io's Top sellers chart across 54 readings: slipping, #185 to #724 (best #107, worst #1637).
On 12 tag charts
Tag charts: where itch.io's own charts have placed The Dark Queen of Mortholme
ChartNow7d30dHistory
Top rated · #boss-battleposition 1unchanged 0unchanged 0Position on itch.io's Top rated · #boss-battle chart across 37 readings: holding, #1 to #1 (best #1, worst #1).
Top rated · #dark-fantasyposition 2unchanged 0unchanged 0Position on itch.io's Top rated · #dark-fantasy chart across 36 readings: holding, #2 to #2 (best #2, worst #2).
Top rated · #atmosphericposition 5unchanged 0unchanged 0Position on itch.io's Top rated · #atmospheric chart across 52 readings: holding, #5 to #5 (best #4, worst #5).
Top rated · #fantasyposition 7unchanged 0unchanged 0Position on itch.io's Top rated · #fantasy chart across 35 readings: holding, #7 to #7 (best #7, worst #7).
Top rated · #female-protagonistposition 7unchanged 0unchanged 0Position on itch.io's Top rated · #female-protagonist chart across 35 readings: holding, #7 to #7 (best #7, worst #7).
Top rated · #pixel-artposition 7unchanged 0unchanged 0Position on itch.io's Top rated · #pixel-art chart across 34 readings: holding, #7 to #7 (best #7, worst #7).
Top rated · #narrativeposition 10unchanged 0unchanged 0Position on itch.io's Top rated · #narrative chart across 34 readings: holding, #10 to #10 (best #10, worst #10).
Top rated · #singleplayerposition 10up +1unchanged 0Position on itch.io's Top rated · #singleplayer chart across 34 readings: holding, #10 to #10 (best #10, worst #11).
Top rated · #interactive-fictionposition 11unchanged 0unchanged 0Position on itch.io's Top rated · #interactive-fiction chart across 34 readings: holding, #11 to #11 (best #11, worst #11).
Top rated · #story-richposition 11unchanged 0unchanged 0Position on itch.io's Top rated · #story-rich chart across 34 readings: holding, #11 to #11 (best #11, worst #11).
Top rated · #2dposition 14unchanged 0unchanged 0Position on itch.io's Top rated · #2d chart across 54 readings: slipping, #13 to #14 (best #13, worst #14).
Top rated · #no-aiposition 24unchanged 0down -1Position on itch.io's Top rated · #no-ai chart across 34 readings: slipping, #23 to #24 (best #23, worst #24).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.83 / 5

Last devlog 2025-08-20 — 418 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.