Velocity

0.000

Delivery Quest Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-11-06. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Delivery Quest, 30 daysLead and lag over 30 days, 2026-10-09 to 2026-11-07, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 124 throughout, no change at all.100%50%0%Oct 9Nov 7Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Oct 9 to Nov 7

  • Ratings — people finished and cared124 to 124unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Delivery Quest across the charted window
DayRatings
Oct 9124
Oct 10124
Oct 11124
Oct 12124
Oct 13124
Oct 14124
Oct 15124
Oct 16124
Oct 17124
Oct 18124
Oct 19124
Oct 20124
Oct 21124
Oct 22124
Oct 23124
Oct 24124
Oct 25124
Oct 26124
Oct 27124
Oct 28124
Oct 29124
Oct 30124
Oct 31124
Nov 1124
Nov 2124
Nov 3124
Nov 4124
Nov 5124
Nov 6124
Nov 7124
What the platform publishes

Counters

Read 2026-11-07
Current counters for Delivery Quest, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion124unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 8 tag charts
Tag charts: where itch.io's own charts have placed Delivery Quest
ChartNow7d30dHistory
Top rated · #top-down-adventureposition 35down -1down -1Position on itch.io's Top rated · #top-down-adventure chart across 59 readings: slipping, #33 to #35 (best #33, worst #36).
Top rated · #medievalposition 94unchanged 0up +3Position on itch.io's Top rated · #medieval chart across 60 readings: slipping, #89 to #94 (best #89, worst #98).
Top rated · #top-downposition 241down -1down -6Position on itch.io's Top rated · #top-down chart across 59 readings: slipping, #224 to #241 (best #224, worst #241).
Top rated · #fantasyposition 827down -1up +4Position on itch.io's Top rated · #fantasy chart across 61 readings: slipping, #798 to #827 (best #798, worst #836).
Top rated · #retroposition 1,053down -7down -17Position on itch.io's Top rated · #retro chart across 59 readings: slipping, #1012 to #1053 (best #1012, worst #1057).
Top rated · #shortposition 1,889down -8down -14Position on itch.io's Top rated · #short chart across 41 readings: slipping, #1812 to #1889 (best #1812, worst #1909).
Top rated · #singleplayerposition 2,143down -14down -25Position on itch.io's Top rated · #singleplayer chart across 48 readings: slipping, #2039 to #2143 (best #2039, worst #2151).
Top rated · #pixel-artposition 2,154down -2down -34Position on itch.io's Top rated · #pixel-art chart across 52 readings: slipping, #2071 to #2154 (best #2071, worst #2171).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
free
Average rating
4.44 / 5

No devlog has been posted since we started watching on 2026-09-07. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.