Velocity

+0.015

JIVOKOST Velocity, last 14 days: rising across 14 days, 0.00 to 0.02 (low 0.00, high 0.02).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-18. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for JIVOKOST, 30 daysLead and lag over 30 days, 2026-09-19 to 2026-10-18, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 65 to 66, up 1, most of that change came late in the window.100%50%0%Sep 19Oct 18Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 19 to Oct 18

  • Ratings — people finished and cared65 to 66up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for JIVOKOST across the charted window
DayRatings
Sep 1965
Sep 2065
Sep 2165
Sep 2265
Sep 2365
Sep 2465
Sep 2565
Sep 2665
Sep 2765
Sep 2865
Sep 2965
Sep 3065
Oct 165
Oct 265
Oct 365
Oct 465
Oct 565
Oct 665
Oct 765
Oct 865
Oct 965
Oct 1065
Oct 1165
Oct 1266
Oct 1366
Oct 1466
Oct 1566
Oct 1666
Oct 1766
Oct 1866
What the platform publishes

Counters

Read 2026-10-18
Current counters for JIVOKOST, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion66up +1up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 8 tag charts
Tag charts: where itch.io's own charts have placed JIVOKOST
ChartNow7d30dHistory
Top rated · #walking-simulatorposition 403down -28down -33Position on itch.io's Top rated · #walking-simulator chart across 40 readings: slipping, #368 to #403 (best #368, worst #404).
Top rated · #furryposition 474down -29down -32Position on itch.io's Top rated · #furry chart across 40 readings: slipping, #439 to #474 (best #439, worst #474).
Top rated · #psxposition 485down -37down -42Position on itch.io's Top rated · #psx chart across 40 readings: slipping, #441 to #485 (best #441, worst #485).
Top rated · #creepyposition 1,061down -83down -91Position on itch.io's Top rated · #creepy chart across 42 readings: slipping, #968 to #1061 (best #966, worst #1061).
Top rated · #first-personposition 1,233down -95down -105Position on itch.io's Top rated · #first-person chart across 40 readings: slipping, #1124 to #1233 (best #1122, worst #1234).
Top rated · #3dposition 1,723down -148down -163Position on itch.io's Top rated · #3d chart across 55 readings: slipping, #1606 to #1723 (best #1551, worst #1723).
Top rated · #atmosphericposition 2,281down -126down -190Position on itch.io's Top rated · #atmospheric chart across 49 readings: slipping, #2145 to #2281 (best #2086, worst #2281).
Top rated · #horrorposition 3,305down -168not listed thirty days agoPosition on itch.io's Top rated · #horror chart across 15 readings: slipping, #3053 to #3305 (best #3049, worst #3305).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.35 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.