Velocity

0.000

Adrift Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-19. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Adrift, 30 daysLead and lag over 30 days, 2026-09-20 to 2026-10-19, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 69 throughout, no change at all.100%50%0%Sep 20Oct 19Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 20 to Oct 19

  • Ratings — people finished and cared69 to 69unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Adrift across the charted window
DayRatings
Sep 2069
Sep 2169
Sep 2269
Sep 2369
Sep 2469
Sep 2569
Sep 2669
Sep 2769
Sep 2869
Sep 2969
Sep 3069
Oct 169
Oct 269
Oct 369
Oct 469
Oct 569
Oct 669
Oct 769
Oct 869
Oct 969
Oct 1069
Oct 1169
Oct 1269
Oct 1369
Oct 1469
Oct 1569
Oct 1669
Oct 1769
Oct 1869
Oct 1969
What the platform publishes

Counters

Read 2026-10-19
Current counters for Adrift, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion69unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 8 tag charts
Tag charts: where itch.io's own charts have placed Adrift
ChartNow7d30dHistory
Top rated · #flat-shadingposition 12unchanged 0unchanged 0Position on itch.io's Top rated · #flat-shading chart across 41 readings: holding, #12 to #12 (best #12, worst #12).
Top rated · #automationposition 34unchanged 0down -1Position on itch.io's Top rated · #automation chart across 59 readings: slipping, #33 to #34 (best #31, worst #35).
Top rated · #multiplayerposition 378down -4down -12Position on itch.io's Top rated · #multiplayer chart across 41 readings: slipping, #365 to #378 (best #365, worst #378).
Top rated · #low-polyposition 514down -5down -10Position on itch.io's Top rated · #low-poly chart across 41 readings: slipping, #502 to #514 (best #502, worst #514).
Top rated · #survivalposition 679down -15down -29Position on itch.io's Top rated · #survival chart across 41 readings: slipping, #645 to #679 (best #643, worst #680).
Top rated · #unityposition 855down -16down -23Position on itch.io's Top rated · #unity chart across 41 readings: slipping, #832 to #855 (best #832, worst #855).
Top rated · #first-personposition 1,292down -16down -36Position on itch.io's Top rated · #first-person chart across 41 readings: slipping, #1251 to #1292 (best #1248, worst #1292).
Top rated · #3dposition 1,788not listed seven days agodown -45Position on itch.io's Top rated · #3d chart across 39 readings: slipping, #1728 to #1788 (best #1725, worst #1788).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.32 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.