itch.ioRank 10882026-09-22
Soulcreek
Velocity
+0.001
Confidence 50%
Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-09-22. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.
Lead and lag
No ordering to read here.
Across this window, comments did not move at all (677 throughout); ratings moved by 7, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.
Each line is scaled to its own change across these 16 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.
Series — over Sep 7 to Sep 22
- Comments — people are talking677 to 677unchanged 0
- Ratings — people finished and cared1,625 to 1,632up +7
- Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart
The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.
| Day | Comments | Ratings |
|---|---|---|
| Sep 7 | 677 0% | 1,625 0% |
| Sep 8 | 676 0% | 1,625 0% |
| Sep 9 | 676 0% | 1,626 14% |
| Sep 10 | 676 0% | 1,627 29% |
| Sep 11 | 676 0% | 1,628 43% |
| Sep 12 | 677 0% | 1,629 57% |
| Sep 13 | 676 0% | 1,629 57% |
| Sep 14 | 676 0% | 1,629 57% |
| Sep 15 | 676 0% | 1,629 57% |
| Sep 16 | 676 0% | 1,629 57% |
| Sep 17 | 676 0% | 1,630 71% |
| Sep 18 | 677 0% | 1,630 71% |
| Sep 19 | 677 0% | 1,633 114% |
| Sep 20 | 676 0% | 1,633 114% |
| Sep 21 | 677 0% | 1,632 100% |
| Sep 22 | 677 0% | 1,632 100% |
Counters
| Counter | Now | 7d | 30d |
|---|---|---|---|
| Comments intent | 677 | up +1 | no comparable reading thirty days back |
| Ratings conversion | 1,632 | up +3 | no comparable reading thirty days back |
On itch.io's own charts
On 1 tag chart
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated · #erotic | position 12 | unchanged 0 | not listed thirty days ago |
Activity and where to go next
- First seen by us
- 2026-09-07
- Price
- free
- Average rating
- 4.89 / 5
Last devlog 2026-06-25 — 89 days ago. That was already the most recent devlog when we started watching on 2026-09-07, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.
Go to the source
We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.