itch.ioRank 3792026-09-22

High Fantasy Idle

Open on itch.io

Velocity

+0.012

High Fantasy Idle Velocity, last 14 days: flat across 2 days, 0.01 to 0.01 (low 0.01, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-09-22. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

16 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for High Fantasy Idle, 16 daysLead and lag over 16 days, 2026-09-07 to 2026-09-22, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 84 to 85, up 1, most of that change came late in the window.100%50%0%Sep 7Sep 22Ratings

Each line is scaled to its own change across these 16 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 7 to Sep 22

  • Ratingspeople finished and cared84 to 85up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for High Fantasy Idle across the charted window
DayRatings
Sep 784
Sep 884
Sep 984
Sep 1084
Sep 1184
Sep 1284
Sep 1384
Sep 1484
Sep 1584
Sep 1684
Sep 1784
Sep 1884
Sep 1984
Sep 2084
Sep 2185
Sep 2285
What the platform publishes

Counters

Read 2026-09-22
Current counters for High Fantasy Idle, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion85up +1no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 7 tag charts
Tag charts: where itch.io's own charts have placed High Fantasy Idle
ChartNow7d30dHistory
Top rated · #medievalposition 183down -8not listed thirty days agoPosition on itch.io's Top rated · #medieval chart across 15 readings: slipping, #174 to #183 (best #174, worst #183).
Top rated · #magicposition 273down -11not listed thirty days agoPosition on itch.io's Top rated · #magic chart across 15 readings: slipping, #263 to #273 (best #261, worst #273).
Top rated · #idleposition 332down -28not listed thirty days agoPosition on itch.io's Top rated · #idle chart across 15 readings: slipping, #302 to #332 (best #300, worst #332).
Top rated · #incrementalposition 386down -39not listed thirty days agoPosition on itch.io's Top rated · #incremental chart across 15 readings: slipping, #342 to #386 (best #341, worst #386).
Top rated · #godotposition 557down -41not listed thirty days agoPosition on itch.io's Top rated · #godot chart across 15 readings: slipping, #513 to #557 (best #513, worst #558).
Top rated · #casualposition 1,237down -64not listed thirty days agoPosition on itch.io's Top rated · #casual chart across 16 readings: slipping, #1164 to #1237 (best #1164, worst #1237).
Top rated · #fantasyposition 1,731down -82not listed thirty days agoPosition on itch.io's Top rated · #fantasy chart across 16 readings: slipping, #1643 to #1731 (best #1643, worst #1731).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
free
Average rating
4.14 / 5

No devlog has been posted since we started watching on 2026-09-07. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.