itch.ioRank 17462026-11-06

Repeat (Visual Novel)

Open on itch.io

Velocity

-0.003

Repeat (Visual Novel) Velocity, last 14 days: rising across 14 days, -0.01 to -0.00 (low -0.01, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-11-06. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 10, under its floor of 20; ratings moved by 4, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Repeat (Visual Novel), 30 daysLead and lag over 30 days, 2026-10-09 to 2026-11-07, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 789 to 799, up 10, most of that change came early in the window. Ratings: 1,504 to 1,508, up 4, most of that change came early in the window.100%50%0%Oct 9Nov 7CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Oct 9 to Nov 7

  • Comments — people are talking789 to 799up +10
  • Ratings — people finished and cared1,504 to 1,508up +4
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Repeat (Visual Novel) across the charted window
DayCommentsRatings
Oct 97891,504
Oct 107891,504
Oct 117891,505
Oct 127891,505
Oct 137891,505
Oct 147901,505
Oct 157921,505
Oct 167931,506
Oct 177961,506
Oct 187961,506
Oct 197961,506
Oct 207951,506
Oct 217951,507
Oct 227951,507
Oct 237951,507
Oct 247951,507
Oct 257961,507
Oct 267971,507
Oct 277971,507
Oct 287971,507
Oct 297981,507
Oct 307991,507
Oct 317991,507
Nov 17991,507
Nov 27991,507
Nov 37991,507
Nov 47991,508
Nov 57991,508
Nov 67991,508
Nov 77991,508
What the platform publishes

Counters

Read 2026-11-07
Current counters for Repeat (Visual Novel), with their 7- and 30-day changes
CounterNow7d30d
Comments intent799unchanged 0up +10
Ratings conversion1,508up +1up +4

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 1 tag chart
Tag charts: where itch.io's own charts have placed Repeat (Visual Novel)
ChartNow7d30dHistory
Top rated · #eroticposition 21down -1down -2Position on itch.io's Top rated · #erotic chart across 61 readings: slipping, #19 to #21 (best #19, worst #21).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
free
Average rating
4.83 / 5

Last devlog 2024-08-02 — 827 days ago. That was already the most recent devlog when we started watching on 2026-09-07, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.